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Summoning help

Hey I am playing a wizard that specializes in the conjuration school. I want my wizard to summon creatures on to the field of battle to try and even the odds however it is beginning to get tedious in later levels to track down the monster info and extend my turn to an annoying amount of time for everyone else. Are their any macros or character sheets that would make this easier?
(Sory for the poor grammar/spelling) I know some of the Role play games like D&D and WarHammer have character sheets you an use within roll20. Beside that you may just want write down the stats of the creatures you are able to summon within a document.
At one point I sat down and created a Character Journal and a Rollable Table with token images for each of the main summons I'd be using. Then created a drop-down query that ultimately would provide a one-click button to roll the stats or attacks for any of the summons. Combining this, it provides a "Character" with tokens for each monster, stats, and attacks that you can import into games from the Character Vault (Plus subscription required) Tedious as hell to setup, but infinitely  useful for a summoning character. Without a Plus subscription (or wanting to go through that setup), your best bet is probably keeping a set of physical Cue-Cards like you would at a physical game.  One-side for the monster's stats, the other for its attacks.  Create a card for every summon you could see yourself using.
Depending on the character sheet you're using, you're definitely going to want the DM to set up a bunch of NPC sheets with you in control so you can set up stat blocks for each of the monsters.
I would tend to avoid creating a separate sheet for every single one. You could probably just have one sheet and create Abilities for each monster's stats and attacks on the one sheet.
Thanks for all the quick  feedback guys I truly appreciate it. I believe I will sit down and try and create a character table. Mark G. how exactly would I go about doing that?
Ask your GM to create a Character Journal for "Summon Monster" and give you and the other players control of it. Under the ATTRIBUTES & ABILITIES tab of the journal,  create ABILITIES  (like macros) for each creature's stats and attacks. Ex:  Ability Name: Eagle &{template:default} {{name=Eagle}}  {{Fly80 HP:[[5]] CMD:[[11]] }} {{AC:[[14]] To:[[13]] Fl:[[12]]}} {{ Fo:[[d20+3]] Re:[[d2+4]] Wi:[[d20+2]] }} {{Bite:[[1d20+3]] for [[1d4]] }}{{Talon1:[[1d20+3]] for [[1d4]] }} {{Talon2:[[1d20+3]] for [[1d4]] }} That will let you open the Summon Monster Character Journal whenever you need it, and click the Roll button next to the appropriate ability for each monster as needed. You would do one of these for every summon monster you plan to use.  It's a little front-heavy on the prep work, but you'd never really have to touch it again for the length of the campaign. If your GM wants to get fancy, they can even create a rollable table with token images for each monster and attach it to the Character Journal;  letting you drag it straight to the map on your own and select the appropriate token image for the monster in question.
Okay thank you. I will post more in this thread if I have any more questions.
One downside of the sheet-per-summon approach is that anyone who can control those characters will have their "Chat As" panel full of summons. &nbsp;I've got a Cave Bear and lots of other things that don't talk in that panel and it makes it hard to find what I want. &nbsp; So, while this works, beware of that minor nuisance. &nbsp;I've posted a suggestion about alleviating that issue, here:&nbsp; <a href="https://app.roll20.net/forum/post/3776388/choose-w" rel="nofollow">https://app.roll20.net/forum/post/3776388/choose-w</a>...