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Roll 20 resource usage

So I started playing with building a map, and perhaps got a little over ambitious. The plan was to build a very large map, in fact my own interpretation of Cormyr's city of Andoran based off the 3rd edition splat book map. Before I get too far into this, I was wondering if the map would be too much of a resource hog to run without lag. To be fair, we're likely talking in the neighborhood of around 300-350 or more buildings, a grass tile background, several hundred cobblestone road tiles, a castle wall, and several hundred peasant and guard tokens strewn about. I realize this is a horrendously time consuming project, but I was tempted to give it a try until the thought occurred to me that I may hit a performance brick wall. Note that I'm primarily using premium and free assets for this map if that makes any difference.
I actually build my maps outside of Roll20 using a combination of gimp and maptools... since maptools has an export as image option. It helps keep Roll20 from chugging on large numbers of objects.
In that case, is there a way to download premium assets? I'd really like to use some of the stuff I grabbed off of the market but as far as I know you can't export them.
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Go to the assets page in the marketplace. There should be a download option there if the author allows downloads.
Perfect! Thank you!