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Paid support for mobile devices

I am sad to see that it's obviously decided to give mobile support to subscription users only. I would rather pay a one time fee for a license or an app than a monthly subscription.
As far as I'm aware, mobile support is still in its early stages. Part of the decision seemed to based on the fact that it still needs to be tested. It was originally only for mentor accounts on the development server, but got expanded to include supporter accounts to increase the size of the testing pool. I can't remember ever seeing them specifically state that it would *never* be rolled out to the rest of the community or anything like that. Just that it really needed to be tested much more before it was ready for everyone to use. At least, that's what I've seen so far.
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Pat S.
Forum Champion
Sheet Author
This feature is only available to paid subscribers-- both Mentor and Supporter levels per the help doc page. I hope it will move to the free subscribers. <a href="http://help.roll20.net/mobile-support/" rel="nofollow">http://help.roll20.net/mobile-support/</a>
I really don't have anything against paying for a mobile app or similar feature. After all it's a lot of work behind this project. But I do not invest in monthly paying rates for this type of upgrade. I like to have control over my expenses.
A monthly subscription is control over your expenses. You know exactly how much you pay per month and on what day... it's not like they randomly charge you.
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Pat S.
Forum Champion
Sheet Author
I consider the mobile app being a bonus to the monthly subscription.
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Gid
Roll20 Team
Roll20's mobile version is designed to run on your tablet's native browser. It's not an app. This should maximize cross-(tablet)platform potential.
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Pat S.
Forum Champion
Sheet Author
oh ok.
I really don't have anything against paying for a mobile app or similar feature. After all it's a lot of work behind this project. But I do not invest in monthly paying rates for this type of upgrade. I like to have control over my expenses. I get what he's saying (your avatar looks male, my assumption of course), sometimes a surprise bill comes up and either you need to postpone your next payment (AFAICT, the Terms do say "cancel anytime") and give up your hobby for two weeks to a month, or do the beg/borrow/steal angle of things. People want to re-sub at a date that isn't going to screw up their budget (rent being due on the 1st, and being paid each Friday being one type of annoyance... sometimes, you're paying rent on two or more paychecks because of how the days land on the calendar. Likewise, monthly billing in this game probably triggers on calendar dates like any other online payment.) Or, for the 18 and younger crowd, it's concerning IF they can pay at all (i.e.: a parent buys a one year sub and the following year, they decide not to renew even though the account user wants to continue: bad grades, hardship, etc.) But I understand the perspective of online business, it's not their job to mitigate every single player's difficulties in paying their bills. Do that too much, and your payment system begins to resemble AOL in the early 2000's where simple processes like address changes, downgrades, or cancellation is no longer an available option to their customers.