It's not easy to be a young kindred, particularly not in this city. Aside from the decades long war with the Sabbat,
existing at the very bottom of the social ladder is not the most
pleasant thing ever either. And now Lawrence led you down the garden
path. That bastard. Admittedly, knowing him, he might not even have done
that intentionally... though does that make it any better? *** This is a short adventure with premade characters (some
changes will be possible, but not many), devised as a convention one
shot. Since here we will have a bit more time, if the players enjoy
themselves it can change into a two-meetings game, but we will still
make it short. You will get the characters before to familiarise
yourself with your abilities that being said it is not a total newbie
game - some knowledge of Vampire: The Masquereade is necessary. The game will take place in modern NYC and is more of a
chillout/improvised adventure than a heavy WOD game; though of course it
still has plenty of WOD elements.The players are a coterie of neonates
from the general area (more on that when handing out the characters) who banded together to be able to participate in
the local night life more successfully (so the characters know each
other quite well). At the start of the game they have to deal with their
5th coterie member, Lawrence, suddenly failing in his duties and
dropping off the radar. As it is a short adventure, it focuses on the
party mechanics (so a good chemistry between the players is important)
and the questions of friendship and loyalty in the kindred world (and if
they are possible at all) and what is, in the end, the most important
when you are immortal. Lets see if that link works: <a href="https://app.roll20.net/lfg/listing/54896/goddamit-lawrence" rel="nofollow">https://app.roll20.net/lfg/listing/54896/goddamit-lawrence</a>