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Players can only see a black screen

I'm the GM and when I log in as a player all I can see is a black screen.  My players are having the same issue.  We are using Chrome and have all extentions turned off.  I've made sure that there is no "Fog of War" on and I don't have a pro account so dynamic lighting is not an option for me.  Please help if you can
1471816796

Edited 1471817498
I've also tried from Firefox and have the same issues. Here are my settings: Operating System Windows Windows NT 10.0 Screen Resolution 1280 x 720 Web Browser Chrome 52.0.2743.116 Browser Size 1280 x 619 Color Depth 24 bit Javascript Enabled Flash Version 22.0.-1 Cookies Enabled
Here is my Chrome report: Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a> <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> <a href="https://crowdin.com" rel="nofollow">https://crowdin.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-1M8HTwv/cax6LG+u7p/qOTAoCSy0TomR4MdstgYdQ/c='), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:13 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a> <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> <a href="https://crowdin.com" rel="nofollow">https://crowdin.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-0e7Q3QqVn8f0h38oogzHudH+MBBdX9InX4bX658dij4='), or a nonce ('nonce-...') is required to enable inline execution. <a href="https://www.google-analytics.com/analytics.js" rel="nofollow">https://www.google-analytics.com/analytics.js</a> Failed to load resource: net::ERR_BLOCKED_BY_CLIENT app.js?1471269177:29 70 app.js?1471269177:30 TOUCH SUPPORTED: false app.js?1471269177:30 USING WEBGL ACCELERATION... app.js?1471269177:30 WEBGL STARTUP SUCCESS app.js?1471269177:32 Custom Sheet Translation app.js?1471269177:25 select app.js?1471269177:25 Switch mode to select app.js?1471269177:41 Initializing new dice engine with randomness... app.js?1471269177:41 Using random entropy app.js?1471269177:44 Compiling sheet... app.js?1471269177:44 Found rolltemplate: simple app.js?1471269177:44 Found rolltemplate: atk app.js?1471269177:44 Found rolltemplate: dmg app.js?1471269177:44 Found rolltemplate: atkdmg app.js?1471269177:44 Found rolltemplate: desc app.js?1471269177:44 Found rolltemplate: spell app.js?1471269177:44 Found rolltemplate: npc app.js?1471269177:44 Found rolltemplate: npcatk app.js?1471269177:44 Found rolltemplate: npcdmg app.js?1471269177:44 Found rolltemplate: npcaction app.js?1471269177:44 Found webworker script app.js?1471269177:44 Finding sheet rolls... app.js?1471269177:45 window resize app.js?1471269177:30 Final set zoom! app.js?1471269177:30 UPDATE GL SIZE! app.js?1471269177:30 Final set zoom! tutorial_tips.js:7 tuts loaded app.roll20.net/:1 Mixed Content: The page at '<a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://imgsrv.roll20.net/?src=i.imgur.com/ZgULBCp.png" rel="nofollow">http://imgsrv.roll20.net/?src=i.imgur.com/ZgULBCp.png</a>'. This content should also be served over HTTPS. app.roll20.net/:1 Mixed Content: The page at '<a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://imgsrv.roll20.net/?src=i.imgur.com/3OxOqmb.png" rel="nofollow">http://imgsrv.roll20.net/?src=i.imgur.com/3OxOqmb.png</a>'. This content should also be served over HTTPS. 3app.roll20.net/:1 Mixed Content: The page at '<a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://imgsrv.roll20.net/?src=i.imgur.com/ZgULBCp.png" rel="nofollow">http://imgsrv.roll20.net/?src=i.imgur.com/ZgULBCp.png</a>'. This content should also be served over HTTPS. app.roll20.net/:1 Mixed Content: The page at '<a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://imgsrv.roll20.net/?src=i.imgur.com/py5B0cm.png" rel="nofollow">http://imgsrv.roll20.net/?src=i.imgur.com/py5B0cm.png</a>'. This content should also be served over HTTPS. app.roll20.net/:1 Mixed Content: The page at '<a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://imgsrv.roll20.net/?src=i.imgur.com/LoT21n1.png" rel="nofollow">http://imgsrv.roll20.net/?src=i.imgur.com/LoT21n1.png</a>'. This content should also be served over HTTPS. sheetsandboxworker.js?20160628:226 Starting up WEB WORKER app.js?1471269177:36 Final page load. app.js?1471269177:36 Auth'ed. app.js?1471269177:36 Go post auth! app.js?1471269177:36 initial setup app.js?1471269177:34 T.r app.js?1471269177:36 Got players value... app.js?1471269177:36 joining game... 5app.js?1471269177:33 Full load page! app.js?1471269177:36 We have 5 pages app.js?1471269177:34 Global Volume: 100=1 app.js?1471269177:34 Player -KPiybrgzsZ40Sw8cP0e is offline... app.js?1471269177:36 Deferred finish joining... app.js?1471269177:29 Firebase Online app.js?1471269177:36 handle page changes app.js?1471269177:36 false app.js?1471269177:32 Do refresh link cache! app.js?1471269177:43 Refresh Journal List! app.js?1471269177:43 Search took 11ms app.js?1471269177:36 Scan for new plays! app.js?1471269177:36 init active page! app.js?1471269177:33 activate page! app.js?1471269177:33 FULLY ACTIVATE VIEWS FOR PAGE. app.js?1471269177:33 Graphics: 0 app.js?1471269177:33 Paths: 0 app.js?1471269177:33 Reorder by ZORDER app.js?1471269177:43 initiatlizing video chat app.js?1471269177:43 Connecting to WebRTC app.js?1471269177:43 Connected to session app.js?1471269177:43 Someone just connected. app.js?1471269177:43 It's us? app.js?1471269177:43 Someone just connected. app.js?1471269177:43 It's us? app.js?1471269177:45 window resize app.js?1471269177:30 Final set zoom! app.js?1471269177:30 UPDATE GL SIZE! app.js?1471269177:30 Final set zoom!
1471895069
Phil B.
Forum Champion
Sheet Author
It looks like the map that you have the players on has Fog of War enabled and you have not revealed anything, so all everyone will see is black. You can move the players to a different map by dragging the "Players" ribbon to a different map from the map select tool bar. When you join as a player you will automatically be moved to the map with the "Players" ribbon, just like the regular players are. You can also reveal some area through the Fog of War using the reveal tool (the eye icon in the toolbar on the left).
That is not selected, when I click reveal terrain it says fog of war is not on would you like to activate it.
Just to make sure- the game is not on a pro account with you as GM. If it is make sure the token has vision selected on the advanced tab and a light source.&nbsp; The second thing it might be is your players are not on the right spot? Make sure the players tab is on the right map. Then try holding the shift key down while pinging the map. This moves all the characters to your location. Hope that helps
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Edited 1472007860
Correction: &nbsp; SHIFT+Holding Left Click ("pinging the map") moves the player's "viewed area" to focus on the area you're pinging, and only if they're also on that page.&nbsp; (Meaning, the "player ribbon" is on the page too.)&nbsp; It doesn't "move[s] all the characters to your location".
1472059210
Phil B.
Forum Champion
Sheet Author
I'm assuming you are talking about your most recently played game, The Swamps of Underlake. You do have Fog of War enabled on the start page, where your players are located:
So... &nbsp;I feel pretty silly, but I had one of my DM friends explain (he knew immediately what was wrong) to me what I failed to do. &nbsp;The "Players" ribbon is the "active screen" and I needed to drag that to the screen I wanted to show them. &nbsp;I thought by simply clicking (for instance on the first map which I checked and double checked to ensure that "fog of war" was turned off on it) it would load for the players. &nbsp; It wasn't very clear to me that I need to drag that ribbon onto the various pages to load the players onto the map. &nbsp;I appreciate your help. &nbsp;Please consider this issue solved.