
IT'S THE COFFEE BREAK OF THE LIVING DEAD! One chance gathering of six co-workers in the same place may make the difference in them surviving or joining the undead hordes. They only wanted some caffeine....
Eden studios' Unisystem based All Flesh Must be Eaten, "The Zombie Survival Roleplaying Game," is the perfect medium for PnP horror gaming. Here it comes to Roll20 to the shock and horror of millions of NPCs that will soon join the ranks of the undead!
How do you play? Simple! Roll a d10 plus the appropriate attributes, get a nine or higher, and that takes care of fifty percent of the rolling. Need to jump a gap? Roll a d10 plus Dexterity, plus acrobatics. Need to jump start a car? Roll a d10 plus Int, plus a car mechanics. Need to put an axe in a Zombie's brain? Roll a d10 plus Dexterity, plus axe wielding. Get a nine or above on any roll and you have succeeded!
With a variety of settings (is the outbreak just starting or have you turned the nearby prison into a beacon of hope for humanity) and hundreds of possible combinations of the unliving to battle (fighting a zombie that explodes on death spreading the spores that created the outbreak is a bit different than one that crawls along walls and spits acid at the unsuspecting living below) you can never be to sure what horrors await. Or, at the very least, run fast enough from them.
I can DM (Or ZM if you want to be colorful) a game with four to six people. Whenever those four to six people have schedules that line up is when the game can begin. Character Sheets will be provided in game using handouts.
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