Mystery box said: Question, what if someone rolls a nat 1 and they're doing something dangerous, will you penalize them by lossing a finger, eye, leave a scar, etc? I know some GMs don't do that. I will usually count a natural 1 as just an automatic failure. I don't think there should be a standing 5% chance to risk some kind of crippling injury! However, if the situation is particularly precarious, rolling a 1 can result in something catastrophic beginning to happen, but you'll almost always get some kind of saving chance to avoid truly terrible things happening to your character.