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How do you select a module specific to the game desired?

How do you select a module specific to the game desired? The options for mods are few and not in the pathfinder game play? Are there places to look all this stuff up? The tutorial is more for in game play and not much on the GMing how too's. 
You mean for games in general? It is an all inclusive Virtual Table Top. You create what you need for the game you like to play, or, in the case of some of the modules, you have a game in mind and purchase a module that was created for it, specifically for Roll20's use. There are groups for specific games. I myself run a DMs group for Advanced Dungeons and Dragons 2nd Edition. Ask question in the forums about things, ask for someone to show you around a game. Play in a few games and see what is done there. No two games will be the same.
When you say "purchase a game", is that something you find on the roll20 site? If so, where would that be? If not where?  
1472435024
The Aaron
Pro
API Scripter
Here are all the modules Roll20 has for sale in the Marketplace currently: &nbsp; <a href="https://marketplace.roll20.net/browse/search/?keyw" rel="nofollow">https://marketplace.roll20.net/browse/search/?keyw</a>...
1472435163
The Aaron
Pro
API Scripter
When you go to start a new game, you can choose one of the modules you own to create a game with that module (maps, journal entries, etc all set up and ready). &nbsp;You should have a few already that are free.
But none of of those are Pathfinder games. I guess I am thinking that Roll20 is going to do more than I think it was going to do. I didn't know I was going to have to draw every map and create every monster encounter. I believed it was going to be available on Roll20.
1472436749
The Aaron
Pro
API Scripter
The following are for Pathfinder: The Ruins of Perilous Legacy of the Fishermage The Breaking of Forstor Nagar Heroes of Belfum Knights of Iam: Journey to the Red Keep Lands of Belfum None of them are league play, but they are setup to be Pathfinder. Roll20 is a Virtual Tabletop that supports playing any role playing game, but you still have to do the prep work for the most part.
I see. Those seem to be an aftermarket product. I was thinking that Paizo published modules were available to use on this site.
1472451358

Edited 1472451383
Lithl
Pro
Sheet Author
API Scripter
mark r. said: I see. Those seem to be an aftermarket product. I was thinking that Paizo published modules were available to use on this site. Most modules on the Roll20 marketplace are not created by the company that publishes the game system. Currently, the only "official" modules on the Marketplace are from: Wizards of the Coast (Lost Mines of Phandelver, Storm King's Thunder) Dashing Inventor Games (Simple System) Avery Mcdonaldo (The Quiet Year) Monte Cook Games (The Dark Spiral, The Curious Case of Tom Mallard, and Starter Pack for The Strange)
Alright, and thank you for your time. I'll work with that.
1472956620
Gold
Forum Champion
The Aaron said: The following are for Pathfinder: The Ruins of Perilous Legacy of the Fishermage The Breaking of Forstor Nagar Heroes of Belfum Knights of Iam: Journey to the Red Keep Lands of Belfum None of them are league play, but they are setup to be Pathfinder. Roll20 is a Virtual Tabletop that supports playing any role playing game, but you still have to do the prep work for the most part. Lands Of Belfum is such an awesome option, in my opinion. True it is not a Paizo module. But the author who created this module was thinking of Roll20 the whole time, and built a huge campaign for playing Pathfinder in Roll20 and leveraging the features of Roll20. If you like the art-style that is used when you preview Lands Of Belfum, it is a gold mine, and would save the DM 100% on prep time.