Realized my post on the Storm Kings Thunder might be better placed as it's own thread. So I have just purchased Storm Kings Thunder and love it so far. Had to
have it after getting The Lost Mines, a campaign I was just running with
some new DnD friends from the book. Saves me so much time (If only it
was out when I started rather than half way through lol). Have a few
suggestions and comments about it. I run my
campaign off my living room TV using my PC to control everything as the
DM. Not sure how many do this but I'd assume there's a few out there in
the user base. Some things I run into that would be so much more helpful
with these modules. As well as some stuff that would just make all
modules from DnD more useful. First and foremost as much
as I love having prebuilt maps with all tokes in place. It can still be
a bit confusing running some battles with more than 3 of the same type
of creature/token. I've worked around this with just adding token color
icons but even those can run out with really large groups. Also in the
turn order it just says "Goblin" all the was down, once again, something
I can go through and fix. Would be amazing if this was something
already done with the module. Possibly an even more refined way of doing
this? As I scroll through the information and review maps, this
is the first time I've had so many. Right off the bat the first thing I
wish was for folders with pages. A large campaign like this already has
a lot of maps to go through. Toss in someone like me who will likely
also make generic maps of all the small areas and random encounters
we'll run into...that's a lot and will quickly be hard to keep up with. It's
so nice having the creatures stat blocks in with journal entries. Only
painful thing is not being able to quickly pull that up. I couldn't find
a keyboard shortcut or a way to quickly jump to a creatures journal
entry from the map, rather than just the token info. Maybe I just missed
it? If I haven't missed it, can a shortcut be added? maybe a new option
that pops up under the icon if it's linked to a journal that can be
clicked and opened? Small thing, can creatures come preset with
sight? Be nice to be able to just Ctrl+L and see what that creature sees
without going in and setting it up. Keeping in mind if it has
darkvision or is able to create it's own light? Very minor just would be
nice. Can the red bar on creatures use their Passive
Perception? Something I feel I check often and would be nice to have at
my fingertips. Adding more icons to tokens and deciding on a
universal "This icon means this while playing DnD modules" masterlist.
Using said list to mark creatures with important abilities (Darkvision,
Size, Hostile, passive, friendly, heavy/light types armor) general stuff
for quick, at a glance info. Guess this would be a new feature
but I REALLY wish there was some sort of POI version of journals that
could have an token added to this. Hyperlinks are great but I hate
having to tear my focus away form the map itself to search through the
journals for things. Be amazing if I could click on the "1" icon on a
map and it pulls up the text needed about that area, what I need to say,
what's in it, that sort of thing. Be even nicer if could do things like
click a statue, tower, trap (just a small DM layer dot) or any sort of
point of interest and immediately have the info I want about that
specific place or thing right at my fingertips. Saves a bit of scrolling
up and down larger journal entries or searching for an entry overall. Just some
stuff I think would be really helpful with these modules. I REALLY hope
there is some possible discussions with Wizards of the Coast to bring in
the Monster Manual as a buyable module that maybe gets added to the
character vault in some way where you just click and add all creature
info to your game. Be nice to have the same level of access to non
module creatures in any module or game. I'd easily pay $50-$60 for a
more fleshed out version with everything for my build my own adventure.