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Mapping help, please!

Now, a couple of times i've tried to upload an image only to have it not show up. Thinking I was probably doing something wrong, I just decided to go ahead and try tiles I had bought from the marketplace. Nothing deleted, etc etc.&nbsp; Well, I drag and drop and a whole bunch of other stuff. I turn on dynamic lighting, fog of war is on, enforce line of sight is on. Map/Background level is what the tiles are on. Tokens have their own level, and I have a "Test Corpse" token set up for use with "has sight" and even a bit of a light aura just in case. So, I go to test out the map and see if everything is working out, and lo and behold....it shows the token, but not the map itself. Neither the drawn portions, nor the actual tiles. Total blackness. Now, in the other maps...if I load a test, even with dynamic lighting..it works. It seems to be something with the tiles, as near as I can figure. Using Windows 8.1, Google Chrome. Cache is cleared. &nbsp;I don't have any extensions or addons. SO, here's a bug report, and I hope this helps you folks help me out! Thanks for your time! app.roll20.net/:12 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a> <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> <a href="https://crowdin.com" rel="nofollow">https://crowdin.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-dYweZY9XULj0+esoGRSbahq/7Lo9APFEKNV93rjift0='), or a nonce ('nonce-...') is required to enable inline execution. app.roll20.net/:13 Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' 'unsafe-eval' https://*.googlesyndication.com https://*.doubleclick.net <a href="https://partner.googleadservices.com" rel="nofollow">https://partner.googleadservices.com</a> <a href="https://www.googletagservices.com" rel="nofollow">https://www.googletagservices.com</a> <a href="https://ssl.google-analytics.com" rel="nofollow">https://ssl.google-analytics.com</a> <a href="https://www.google-analytics.com" rel="nofollow">https://www.google-analytics.com</a> <a href="https://ajax.googleapis.com" rel="nofollow">https://ajax.googleapis.com</a> <a href="http://ajax.googleapis.com" rel="nofollow">http://ajax.googleapis.com</a> <a href="https://d3clqjduf2gvxg.cloudfront.net" rel="nofollow">https://d3clqjduf2gvxg.cloudfront.net</a> <a href="https://cdn.firebase.com" rel="nofollow">https://cdn.firebase.com</a> https://*.firebaseio.com https://*.tokbox.com https://*.opentok.com <a href="http://static.opentok.com" rel="nofollow">http://static.opentok.com</a> <a href="http://www.google-analytics.com" rel="nofollow">http://www.google-analytics.com</a> <a href="http://cdn.crowdin.com" rel="nofollow">http://cdn.crowdin.com</a> <a href="https://crowdin.com" rel="nofollow">https://crowdin.com</a>". Either the 'unsafe-inline' keyword, a hash ('sha256-0e7Q3QqVn8f0h38oogzHudH+MBBdX9InX4bX658dij4='), or a nonce ('nonce-...') is required to enable inline execution. app.js?1472765336:29 70 app.js?1472765336:30 TOUCH SUPPORTED: false app.js?1472765336:30 USING WEBGL ACCELERATION... app.js?1472765336:30 WEBGL STARTUP SUCCESS app.js?1472765336:32 Custom Sheet Translation app.js?1472765336:25 select app.js?1472765336:25 Switch mode to select app.js?1472765336:41 Initializing new dice engine with randomness... app.js?1472765336:41 Using random entropy app.js?1472765336:44 Compiling sheet... app.js?1472765336:44 Found rolltemplate: pf_spell app.js?1472765336:44 Found rolltemplate: pf_attack app.js?1472765336:44 Found rolltemplate: pf_defense app.js?1472765336:44 Found rolltemplate: pf_generic app.js?1472765336:44 Found rolltemplate: pf_block app.js?1472765336:44 Found webworker script jquery.1.8.2.min.js:2 The specified value "Medium" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(floor((@{level} + 1)/2))" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(@{feats-level} + [[ @{feats-race} ]] + [[ @{feats-class} ]] + [[ @{feats-misc} ]])" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "@{condition-Sickened}" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(@{unchained_skills-show} * @{BG-Skill-Use}* -1*floor(((@{level} * 2)-@{Total-BG-Skill-Ranks}+0.1)/(abs((@{level} * 2)-@{Total-BG-Skill-Ranks}+0.1)+0.001))*(( @{Total-BG-Skill-Ranks} - (@{level} * 2)) ) )" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(@{unchained_skills-show} * @{BG-Skill-Use}*(@{Appraise-ranks} + @{Handle-Animal-ranks} + @{Knowledge-Engineering-ranks} + @{Knowledge-Geography-ranks} + @{Knowledge-History-ranks} + @{Knowledge-Nobility-ranks} + @{Linguistics-ranks} + @{Sleight-of-Hand-ranks} + @{Misc-BG-Ranks} + @{Craft-BG-Ranks} + @{Perform-BG-Ranks} + @{Profession-BG-Ranks} + @{Artistry-BG-Ranks} + @{Lore-BG-Ranks} ))" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "@{worn-total-weight}" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "@{item_total_weight}" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(@{spellclass-0-spell-points-class} + [[ @{spellclass-0-spell-points-bonus} ]] + [[ @{spellclass-0-spell-points-misc} ]])" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(@{spellclass-1-spell-points-class} + [[ @{spellclass-1-spell-points-bonus} ]] + [[ @{spellclass-1-spell-points-misc} ]])" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? jquery.1.8.2.min.js:2 The specified value "(@{spellclass-2-spell-points-class} + [[ @{spellclass-2-spell-points-bonus} ]] + [[ @{spellclass-2-spell-points-misc} ]])" is not a valid number. The value must match to the following regular expression: -?(\d+|\d+\.\d+|\.\d+)([eE][-+]?\d+)? app.js?1472765336:44 Finding sheet rolls... app.js?1472765336:45 window resize app.js?1472765336:30 Final set zoom! app.js?1472765336:30 UPDATE GL SIZE! app.js?1472765336:30 Final set zoom! tutorial_tips.js:7 tuts loaded app.roll20.net/:1 Mixed Content: The page at '<a href="https://app.roll20.net/editor/" rel="nofollow">https://app.roll20.net/editor/</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://imgsrv.roll20.net/?src=paizo.com/image/content/Logos/PathfinderRPGLogo_500.jpeg" rel="nofollow">http://imgsrv.roll20.net/?src=paizo.com/image/content/Logos/PathfinderRPGLogo_500.jpeg</a>'. This content should also be served over HTTPS. sheetsandboxworker.js?20160628:226 Starting up WEB WORKER VM36:643 •.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v0.2.4 ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.• VM36:644 •.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: Fri Mar 04 2016 07:28:11 GMT-0600 (Central Standard Time) ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.• VM36:7706 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; ,## /## &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:7707 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; /#/ / ## &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:7708 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; / / / ## &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:7709 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; | ##___#/ &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:7710 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; | ## athfinder &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:7711 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; # | ## sheet version &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:7712 ס§₪₪₪₪§|(Ξ≥≤≥≤≥≤ΞΞΞΞΞΞΞΞΞΞ&gt; ### / 00.64 &lt;ΞΞΞΞΞΞΞΞΞΞ≥≤≥≤≥≤Ξ)|§₪₪₪₪§ס VM36:200 Notice: setting eventwatcher on change:concentration-0-misc VM36:200 Notice: setting eventwatcher on change:concentration-0-def VM36:200 Notice: setting eventwatcher on change:spellclass-0-SP_misc VM36:200 Notice: setting eventwatcher on change:concentration-1-misc VM36:200 Notice: setting eventwatcher on change:concentration-1-def VM36:200 Notice: setting eventwatcher on change:spellclass-1-SP_misc VM36:200 Notice: setting eventwatcher on change:concentration-2-misc VM36:200 Notice: setting eventwatcher on change:concentration-2-def VM36:200 Notice: setting eventwatcher on change:spellclass-2-SP_misc app.js?1472765336:36 Final page load. app.js?1472765336:36 Auth'ed. app.js?1472765336:36 Go post auth! app.js?1472765336:36 initial setup app.js?1472765336:34 T.r app.js?1472765336:36 Got players value... app.js?1472765336:36 joining game... app.js?1472765336:34 Player -JO99MEZU2DWVVlKER4x is offline... app.js?1472765336:14 THREE.WebGLRenderer 69 app.js?1472765336:34 Global Volume: 100=1 app.js?1472765336:34 Player -Jd_i7TS3WZnW2H-qUif is offline... app.js?1472765336:34 Player -Jd_lXDfwX8E5ZrNbob5 is offline... app.js?1472765336:34 Player -Jd_lZzgKWJmDCHDklxn is offline... app.js?1472765336:34 Player -JdaB43CUinqQyNIubCM is offline... app.js?1472765336:34 Player -JdfD6KGkTKTrqv_pXog is offline... app.js?1472765336:34 Player -JdhaC6Xw05LpMqUPSFy is offline... app.js?1472765336:34 Player -JfkztH7zzKLRD2TPYd2 is offline... app.js?1472765336:36 Deferred finish joining... app.js?1472765336:29 Firebase Online 8app.js?1472765336:33 Full load page! app.js?1472765336:36 We have 8 pages app.js?1472765336:36 handle page changes app.js?1472765336:36 false app.js?1472765336:36 Scan for new plays! app.js?1472765336:32 Do refresh link cache! 16app.js?1472765336:30 new caster! app.js?1472765336:43 Refresh Journal List! app.js?1472765336:43 Search took 16ms app.js?1472765336:33 Reorder by ZORDER app.js?1472765336:36 init active page! app.js?1472765336:33 activate page! app.js?1472765336:33 FULLY ACTIVATE VIEWS FOR PAGE. app.js?1472765336:33 Graphics: 83 app.js?1472765336:33 Paths: 0 app.js?1472765336:33 Reorder by ZORDER app.js?1472765336:33 Swapping <a href="https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/thumb.jpg?13846346605" rel="nofollow">https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/thumb.jpg?13846346605</a> to <a href="https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/med.jpg?13846346605" rel="nofollow">https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/med.jpg?13846346605</a> app.js?1472765336:33 Swapping <a href="https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/thumb.jpg?13846346605" rel="nofollow">https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/thumb.jpg?13846346605</a> to <a href="https://s3.amazonaws.com/files.d20.io/marketplace/28454/QSow1wIqMqwdibtGgwuA2w/max.jpg?13846346605" 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Edited 1473066379
Ziechael
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Phillip S. said: Well, I drag and drop and a whole bunch of other stuff. I turn on dynamic lighting, fog of war is on , enforce line of sight is on. Map/Background level is what the tiles are on. Tokens have their own level, and I have a "Test Corpse" token set up for use with "has sight" and even a bit of a light aura just in case. So, I go to test out the map and see if everything is working out, and lo and behold....it shows the token, but not the map itself. Neither the drawn portions, nor the actual tiles. Total blackness. Hi Phillip, if you are testing the map by logging in as a player then you will only see the token on a map with fog of war on as nothing else would be set to visible by default. If you turn FoW off (or use the reveal tool to ensure that the area surrounding the token is 'revealed') and try the same method of testing do you see the map and tiles as expected within the range of the tokens vision?
Wow. I went round and round on this one and forgot all about that. THANK YOU! On a similar related note, is there a wrong way to upload tiles from your computer? Might as well ask about that because trying to use them as a tile doesn't seem to work well. (I imported a sprite picture from Legend of Zelda, Link to the past, but it shows up as black screen.)Any special tricks to getting that to work?
1473068198

Edited 1473068228
Ziechael
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No problem, the learning curve smacks us all upside the head at least once a week lol. As for the uploads, what is the image format, size etc and how are you currently 'uploading' it for use? Useful links: Image Best Practices Art Library
Png file, I forget the size. (I uploaded it ages ago) I used the built in uploader and uploaded it off my computer. It was small in size originally, so I stretched it out to cover something like 100 x 100 or something close to that on the map.
1473070473
Ziechael
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Ah that rings a bell for me now, I've had issues with stretching smaller images to much larger sizes before. It is usually related to the zoom level attempting to render a particular version of the image that would best suit the size/resolution desired. Try zooming all the way out and see if the image renders, if so gradually zoom in, leaving it a few seconds each time until it fails (turns black), at that point please supply a console log as per your original bug report as it would be useful in isolating anything that could be done at the Roll20 side of things. Another thing to check would be to add the image from your library again so that it defaults to the smaller size, that should display fine, gradually stretch it out until it fails if the zoom thing failed to provide the expected results. Also, sorry for the barrage... but, does the image display correctly as the page icon in the page toolbar, an image that size is likely to be the largest image on the page and therefore act as the page icon, if it displays fine there then the issue is likely with the rendering rather than the image itself as mentioned earlier.
Ah, I see. Yeah, as a icon it displays just fine. And from the map screen itself, it shows the image, even to zoom it. So I can make edit as normal on the actual map with no problem. Then...I go to playtest it with my wonderful Test Corpse, and the screen is black. Fog of war: Off. Dynamic lighting: On Force LOS: On Okay, on a hunch I wanted to test something out. It was Dynamic lighting . When the token's aura of light is set to 100 ft/100 ft .........then it works. And now I can see the map, curiously enough, with the token. &nbsp;Which means that I just need to fiddle with the settings some. It didn't work that way before, but you know what? I have zero complaints. It's working now. And that is okay by me, lol.
1473236156
Ziechael
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Ahh, I'm with you now... the image wasn't breaking, it was obscured by the DL!! Yes, the key thing to DL is that there needs to be a light source for the token to actually see otherwise they will just see themselves (the light source can be themselves too of course...). Here is your definitive guide to&nbsp; Dynamic Lighting , it can be a tricky beast to master but once you do it'll change your game! Let me know if there is anything else you need help with or can I mark this as resolved now?
That should be everything, buddy. Thank you very much.
1473322192
Ziechael
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Sheet Author
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You are very welcome :) Happy rolling!