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Can You Read Storm King's Thunder?

Just as the title says I want to know if I buy the module Storm King's Thunder here on Roll20 if it will let me read it in its entirety and how since it cannot be downloaded. I want to know before I fork out the $50 just to find out I need to spend another $50 on the book. Thanks. 
1473255737
The Aaron
Roll20 Production Team
API Scripter
The entire contents of the book are provided as part of the module.  The individual parts are split into hand outs and organized along with the maps and other parts where appropriate. Additionally, the handouts are linked internally so you can traverse them as needed, popping up mentioned characters and other handouts as needed.  Many have reported they find it easier to traverse than the physical book, as you can have multiple sections open at a time and referenced, as well as popped out onto other screens.
1473255856
Loren the GM
Pro
Marketplace Creator
I've bought the module and messed around with it some, and I also purchased the book. Hopefully without being too spolier-y, this is what it looks like inside the module. Everything is laid out in handouts very clearly, with hyper-links throughout to easily bounce around between information. All of the content from the book is in here. I personally am glad to have both items for when I run this, as I like being able to sit down with the book away from the computer, but everything you need to run it is here.
If I buy this module can I acess the maps and tokens for other games not started with Storm King's Thunder? Loren, can you tell me about maps and tokens? Are they good?
1473260435
The Aaron
Roll20 Production Team
API Scripter
Uian S. said: If I buy this module can I acess the maps and tokens for other games not started with Storm King's Thunder? Loren, can you tell me about maps and tokens? Are they good? I answered this in detail here:&nbsp; <a href="https://app.roll20.net/forum/post/3931961/is-there" rel="nofollow">https://app.roll20.net/forum/post/3931961/is-there</a>...
1473262064
Loren the GM
Pro
Marketplace Creator
When you start a new game using this content, it creates a new game which operates just like any other normal game on Roll20. So, any content (including all monsters, maps, etc.) can be used in other games, assuming you have a subscription that allows you to use the Transmogrifier. I've used it to copy many of the monsters over to my main campaign that I'm running, to help build out my in game monster manual. The maps are the maps from the books, so I guess your estimation of good would be defined by how much you like the official art. They are built with dynamic lighting and already have tokens laid out on them for encounters. The module includes all of the artwork from the book itself. The tokens are nice, and again use the official artwork from the book. They are round pog-like tokens, so if you prefer whole body top down like a lot the marketplace items, these will differ from that. The very first screenshot on the module sales page shows them in action on a map:&nbsp; <a href="https://marketplace.roll20.net/browse/module/25/st" rel="nofollow">https://marketplace.roll20.net/browse/module/25/st</a>... My only "complaints" about tokens are that: there are a very few monsters that do not include images (by my quick count, these include Giant Goat, Goat, Pig, Sheep, Half-Ogre) some of the tokens repeat images (for instance, there are three different kinds/ranks of hobgoblins, but they all have the same image) and&nbsp;many of the named NPC's use generic images (for instance, some of the named giants use the standard giant art, or a bandit captain uses the generic bandit art) I'm assuming these three issues are due to the art work they were provided with, and to be fair none of this art is in the book as well (there are a ton of named NPC's scattered between quests and locations, and only the major central plot characters get official artwork in the book). In fact, there is this in the credits for the module: Brass Badger Workshop provided Roll20-specific artwork for the following tokens: (then lists 20 art items, which I'm redacting so as not to spoil anything) So it seems to me Roll20 went above and beyond the original actually when it comes to this - it just would have been nice to see more, especially to complete out those few missing images. I'd say overall the quality of the module is excellent, and everything I was hoping it would be. As it creates a full Roll20 game, if something does not meet your particular style or needs, you can edit it to make it more yours (as I'm sure many DM's do) - but it is fully functional and complete as is and can be run without modification. I'm very much looking forward to taking my group through it.
Thank you everyone for your answers. This was a major help!