Exciting news! I am pleased to give everyone beta (like, for real beta, as in there will probably be some things that won't work) access to our new internal voice chat system. Because we are moving away from a 3rd party service for our voice chat, that gives the freedom to finally add a bunch of features that everyone's been asking for. Since this is a beta we are making it "opt-in" so that only people that are aware there will be bugs and connection issues will be playing with it. To use the new system your GM can scroll to the bottom of the game settings menu and switch the "Chat Tech" option to "Roll20 [Beta] WebRTC". The game will refresh and you will have access to all of these new features! Please be aware that the video system still won't turn on until you have more than 1 person in the game. Already available: Whispering . You're the GM and your player secretly just got charmed, but you don't have the time to have a long text conversation through whispering in chat. Have no fear! You can click the whisper button on your player's video and have a quick side-conversation with them and get back to watching your newly acquired puppet turn on his allies! HA HA HA (this is currently only available for GMs, but it will eventually be able to be turned on for all players) Voice/Video Bandwidth Options . Do you and your players live inside of your ISP and have all of the bandwidth you could ever want?? (lucky you) Awesome! Watch some super smooth video of all your friends do their thing. Does one of your players live out in the forest where the only internet they have is delivered by carrier pidgin? No problem! Lower your video settings and you can still get to see their smiling face, though slightly less smoothly than before; internet is heavy and pigeon is tired. Movable video windows . I've always wanted to use video chat, but all the action always happens at the bottom left corner of my map, whatever will I do? You can just drag your videos wherever you want them! Hotkey Control. Does your roommate like to tell embarrassing stories while you're on video, do you have a fan pointed directly at your microphone, are you allergic to air and constantly sneezing into your player's ears? Do we have the solution for you! Once you've turned on "Use advanced keyboard shortcuts" you can use the tilde ( ` ) key to mute/unmute yourself at the push of a button! (please be aware that the keyboard shortcuts will only work when you have the Roll20 Editor tab focused, so it won't work if you have another tab or another program like a PDF selected when you push the button) Video Only. Yeah, I got nothing. It's like Video Chat, without the Chat part. So Video thing . Coming soon to a Roll20 table near you : Audio/Video input device selection. The camera I want to use is part of a 360 degree camera rig that's attached to my compute. How does Roll20 know which camera I want to use? There are so. many. cameras. Easy, select Camera #256 from the video input selection box to get that perfect role playing camera angle. Maybe : (like, seriously, MAYBE) Voice Modulation. I'm 95% sure we are not able to do this, because of the way WebRTC (the video tech) works. WebRTC tells the browser to connect to a video stream, and the browser does all of that internally. We don't have access to the stream itself, we can only watch it as it flies by, from what I understand. I will do some more research at the end and see if this would be a possibility, because it would be AWESOME, and I really like awesome. But, don't get your hopes up. :( "Put on pants" Dialog. A warning message before the camera turns on sounds like an easy task, but it's not. Right now the video chat loads in time with the rest of the VTT, automatically. Shoving an interrupt in between them will take a lot of extra "scaffolding" to support running the camera out of sync with the rest of the table-top. This sounds like it would be useful, but to pull it off correctly will take a lot of extra work. I will look into this at the end, if I have time to spare. If not, this will be pushed back to a version 2 feature. Push-to-Talk. Because of how browsers track keypresses I can only capture "push-to-talk" events if the player specifically has the Roll20 Editor window selected when they push the key. Because of the nature of the games we support, this isn't something I can assume is going to be case. Players usually have additional materials like PDFs or other windows open that will take focus away from the browser. We'll see how well the keyboard shortcut works, and possibly add the additional PTT functionality on top of it if everything works smoother than I think it will. Sound Gating. Almost positive we can't do this, but I will look into possible alternates. The only way for the code to know that you are transmitting enough volume is for your mic to be on. If we turn your mic off when it's quite there's no way for us to know when you start talking again. A reminder, this service is in its very early stages of development and still needs lots of TLC. So, don't be surprised if you are messing with your broadcast settings and someone's video disappears. When in doubt, if you can't connect to someone, refresh your browser window or have them refresh their browser and that will usually fix things. If it doesn't fix things, let me know here and I'll do what I can to help, and if that also doesn't work we still have our old already-working chat to fall back on. Happy Rolling!