First up, House Blue! A primary contender for the Iron Throne, the following posts include stats for a Major House, units, defenses, etc. If you don't understand, ASK. I will try to figure out how to easily post character stats as well. MAJOR HOUSE INFO Led by the Frog King, House Blue controls a large section of wetlands and a small castle, laying claim to the Iron Throne and challenging the lords around it to say otherwise. Lord Blue is an older, weathered frog-hunting man who originally lived in the lands of House Indigo. He began his career trapping and hunting frogs, fish, and other wetlands wildlife. He established House Blue after being awarded lands, power, gold, and a small town by House Indigo for some unknown reason. House Blue employs guerilla-style tactics to whittle invaders down as they slog through the expansive marshlands only to crush them underfoot with heavy cavalry as they enter the plains of House Blue.
House
Defense
Influence
Lands
Law
Population
Power
Wealth
Blue
30
30
45
47
41
45
53
Used Points
30
20
44
-
-
45
50
Law
Modifier
Population
Modifier
+0
+1 Max Status: 4 House Fortune Rolls: +5 Resource Gain Bonus: +6 Wealth Resource Gain Bonus: +1 Population Resource Loss Mitigation: +1 Wealth DEFENSE
Defense
Investment
Location
Cost
Bonus/Effect
Small Castle
1
30
Units get +6 Defense, houses 3 Units. INFLUENCE
Influence
Investment
Name
Cost
First-Born
Daughter
Hannah Blue
20 LANDS (5 Domains)
Terrain x 1
Cost
Name
Effect
Plains
5
1
-
Feature x 1
Cost
Name
Effect
Coast
3
Enables Warships
Small Town
20
Slow Movement, +1 Defense
Terrain x 4
Cost
Name
Effect
Wetlands
3
2
Slow
Movement
Feature x 4
Cost
Name
Effect
Stream
1
Slow Movement POWER (CLICK IMAGE) WEALTH INVESTMENTS Located in Domain 1 Port--Improved to Trader's Warehouses--15 Wealth Marketplace--Improved to Trade Routes--15 Wealth--Connected to Houses Indigo and Sapphire Bonus: Fur Trade from House Indigo Fisher--Improved to Processing--10 Wealth Artisan--Variant: Shipwright--10 Wealth UNITS (SINGLE NPC) Frogman From Frogmen Green Guerillas A wetlands hunter specializing in ambush attacks. Armed with a frog spear, held two-handed. Fighting 3 (Spears 1B)//Marksmanship 3 (Thrown 1)//Stealth 3//All others 2 --Frog Spear, held 2-handed or thrown:::4 dmg, Adaptable, Reach 2, Close Range --Padded Armor Militia From Militia Green Peasant Levies A lightly-armed peasant with less than a week of training. Carries a peasant tool or hunting bow (10). Fighting 2 (Polearm 1)//Marksmanship 2 (Bows 1)//Status 1 --Peasant Tool::: 4 dmg, Fragile, Two-handed, Unwieldy, Reach 1 --Hunting Bow::: 2 dmg, Long Range, Two-Handed --Padded Armor Light Cavalryman From Trained Light Cavalry A lightly-armored cavalryman. Armed with a spear and longsword. Mounted on a rounsey. See Mounted Overview below. Agility 3//Animal Handling 3//Athletics 3//Endurance 3//Fighting 3 (Spears 1) --Spear::: 2 dmg, Fast, Reach 3 --Longsword::: 3 dmg., Reach 1 --Mail Armor Heavy Cavalryman From Trained Heavy Cavalry A heavily-armored cavalryman in half-plate. Armed with a war lance and longsword. Mounted on a courser. See Mounted Overview below. Animal Handling 3//Athletics 3//Endurance 4//Fighting 3 (Long Blades 1, Spears 1) --War Lance::: 9 dmg, Bulk 2, Impale, Mounted, Powerful, Slow, Vicious. --Longsword::: dmg 4 --Half-Plate Armor QUICK MOUNTED OVERVIEW pg. 58 & 163 (pg. 167 for mount vs mount) --Use mount's move speed. --+1B Fighting vs non-mounted enemies. --If war mount doesn't move during your turn, +2 Fighting dmg. --+Animal Handling as bonus dice on Fighting tests. --Enemy has to beat passive Animal Handling to hit you. --When riding an animal in combat, you must spend a Lesser Action to maintain control over the animal if the animal is trained for war or a Greater Action if it is not trained for war. House Guard From Trained Garrison Armed with sword and shield or with light crossbow (10) and knife. Athletics 3//Awareness 3//Endurance 4//Fighting 3//Marksmanship 3 --Longsword::: 4 dmg --Shield::: 1 dmg, Defensive +2 --Light crossbow::: 3 dmg, Long Range 200, Lesser Reload, Slow --Knife::: 2 dmg, Fast, Off-hand +1, Reach 0 --Mail Armor