I would feature Humans, Elves, Dwarves, Gnomes, and Halflings. Also, half elves, and half dwarves. Halfling and Gnomes can breed with each other to make the Gnomeling. Half Orcs are usually slave stock or subjugated by the Orogs. Orcs and Goblins are slave races and the Orog's are the true threat to the dominion of the Five primary races, but use the orc';s and goblins much like the Drow of the FR, and are known as slavers. The Orog's often ally with ogres, trolls, and evil giants. The Orog's are not stupid brutes, they are the descendents of Orcs and Ogre Magi bloodlines, and live mostly underground. The Dwarves are the ancient enemies of the Orog's, and the Empires of Man, Dwarf, and Elf are united in a peaceful accord that stretches across the continent, with a wasteland of cursed magic and evil at the center of the continent. There are rumors of other lands, but the seas are very inhospitable and the deep purple and blue oceans are wracked with magical storms so there has not been much luck exploring. The Storm at the End of the World has claimed numerous brave souls, and for all purposes cuts off the continent from the out side
Quick Half-Dwarf work up
Pathfinder – Half Dwarf -
+2 Any stat
Favored Class: Fighter or Cleric. Adds +1 hp or +1 skill point whenever taking a level in these classes.
Strong Legs – Spd of 25 ft that is not modified by encumbrance or armor.
+2 to save vs Poison, Spells, and Spell Like Abilities
+4 vs Bull Rush and Trip
Stonecunning – as Dwarf
Adaptability – Free Skill Focus at 1st lvl
Weapon Familiarity – Choose one: Battleaxe , Warhammer, or Heavy Pick.