
I want this attack to use one popup box (instead of three) for the entire attack, using the chosen label for the query to determine the output value on subsequent appearances of the same query. Problem is, it doesn't work.
When I use it as I have it here, nothing appears on the Roll20 chat area. I believe it's because I'm using values which have words and numbers on them. If I remove the macro call of "WhichWeaponLabel", it will appear in the chat! However, it's still broken, as Roll20 uses the values of Macro Call "WhichWeaponR2B" instead of "WhichWeaponDmg" in the damage area of the core ability. I could fix it by ensuring each query has separate names... but that kind of defeats the point of what I'm trying to do here. I'm hoping someone has some insight on this or if it is simply a feature which doesn't exist within roll20 at this time. If it doesn't exist, I'd REALLY love to see it implemented into Roll20.
When I use it as I have it here, nothing appears on the Roll20 chat area. I believe it's because I'm using values which have words and numbers on them. If I remove the macro call of "WhichWeaponLabel", it will appear in the chat! However, it's still broken, as Roll20 uses the values of Macro Call "WhichWeaponR2B" instead of "WhichWeaponDmg" in the damage area of the core ability. I could fix it by ensuring each query has separate names... but that kind of defeats the point of what I'm trying to do here. I'm hoping someone has some insight on this or if it is simply a feature which doesn't exist within roll20 at this time. If it doesn't exist, I'd REALLY love to see it implemented into Roll20.
GrapplingSpirits
/me charges his %{Bob|WhichWeaponLabel} with primal power, trying to slow the target [At-Will, Standard, Grappling Spirits]
[[%{Bob|WhichWeaponR2B}]] Base Atk = [[1d20+%{Bob|WhichWeaponR2B}]] Vs. AC!
Hit - [[%{Bob|WhichWeaponDmg}]] Damage! Slows and disables Shifting. (Both until the end of the target's next turn)
WhichWeaponLabel
?{Which Weapon|Bow,Bow|Dagger,Dagger}
WhichWeaponR2B
?{Which Weapon|Bow,17|Dagger,19}
WhichWeaponDmg
?{Which Weapon|Bow,1d10+8|Dagger,1d4+9}
Ability which does show up
GrapplingSpirits2
/me charges his weapon with primal power, trying to slow the target [At-Will, Standard, Grappling Spirits]
[[%{Bob|WhichWeaponR2B}]] Base Atk = [[1d20+%{Bob|WhichWeaponR2B}]] Vs. AC!
Hit - [[%{Bob|WhichWeaponDmg}]] Damage! Slows and disables Shifting. (Both until the end of the target's next turn)