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[PF] Rolling twice per attack

1474361192

Edited 1474361641
I seem to be running into a strange bug that when some of my players roll an attack from their sheet, it rolls two d20s, one to hit, one for the critical. Also rolls damage die for each one. When I roll the dice from their sheet, I only get the attacking roll and damage, not the critical. Is it a setting issue or am I running into a strange bug?
1474362874
Tetsuo
Forum Champion
What system are you playing on?
1474362929
Ziechael
Forum Champion
Sheet Author
API Scripter
Hi Keedo, which sheet are you using?
Pathfinder. Sorry I didnt notice I didnt put that in. 
1474385816

Edited 1474386459
chris b.
Pro
Sheet Author
API Scripter
Are you referring to 3D dice, or something else? The critical is always rolled whether it is used or not. This is due to how we have to send data to roll20 chat. We send it all and it rolls everything.  This has been true since the very beginning - it always rolled attack, crit confirm, damage, crit damage, all at once. Then in chat we just hide what we don't need, but if you used 3d dice you'd see those extra rolls. The only way around it would be to rewrite the sheet to be the way the 5e ogl sheet works, to either have an API component that rolls the second roll only when necessary (requiring pro) or to ask you if you want to roll again, breaking up the rolltemplate into multiple ones. Sometimes some dice won't show up in 3D, which is why sometimes you won't see them, or even see nothing. I am not sure why that happens. It's in our bug list But in the long run, to only roll dice necessary when they are necessary, we could make those changes (to be like the 5e OGL sheet) if enough users want them. We have some high priority items coming up first though. Plus, I think only one of the 4 of us has really done much API work, so we'd have to learn or someone with more knowledge can step up and help us add it to the sheet.
1474390403

Edited 1474404211
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
chris b. said: But in the long run, to only roll dice necessary when they are necessary, we could make those changes (to be like the 5e OGL sheet) if enough users want them. We have some high priority items coming up first though. Plus, I think only one of the 4 of us has really done much API work, so we'd have to learn or someone with more knowledge can step up and help us add it to the sheet. Hey Chris, Just thought I'd put my two cents in. The 5e OGL sheet doesn't actually need API to roll damage only when necessary. They just use some toggles in their code  templates, some special formatting of Command Buttons, and some very precise formatting of their templates to get that format to work.