Hell is a place of torment and purification, agony and rigid perfection, a plane where reality’s laws subsume themselves and kneel to a darker structure. Souls are tormented not for the sake of petty malice, but for a reason and an ultimate plan, slowly, progressively, inevitably carried out by Hell’s fiendish inhabitants. Hell is said to have has nine layers, though the party has not yet visited them all. Layer 1: Avernus A plain of endless sorrows and confused terror, Avernus is the gateway to Hell. Here souls receive their first taste of eternal damnation. The endless, terrified masses of the newly dead tread a vast volcanic desert of pitted iron and molten rock, pleading for salvation from deities they lacked the foresight to embrace during life. The terrifying citadels of infernal warlords rise here, their armies mustered in eternal readiness while their hunters scour the plane for souls to enslave and shuffle off to torments upon Hell’s lower layers. The Forked Pyre: The iron fortress of Duke Furcas straddles a powerful cascade of roaring lava. Three spiked black towers pierce the layer’s poisoned clouds, one home to the burning armories of Furcas himself, another housing the barracks of his 20 legions, and the third a dungeon packed with ages’ worth of tormented rivals and useful souls