
I am using OSX v10.6.8, Google Chrome v23.0.1271.101
I had a map all set up with dynamic lighting, light sources and it was working great we played a full session and then when we went back to play the next session on the same map, I thought it would make it easier if I assigned a 1ft light source to all the player tokens to make it easier for them to find themselves. That worked great until I did the same thing on a large sized player token. The light seemed larger than the others so I decided to try a .5ft light source. This broke all the dynamic lighting.
As soon as I saved the token, all dynamic lighting turned off, revealing the entire map to the players. I quickly removed the .5ft lighting and the lighting came back on, but no longer respected any light sources, it was pitch black for all players. At that point I tried a number of things, like turning off and on the dynamic lighting in the map settings, removing and adding lighting from some of the tokens on the map (including the offending large token), nothing fixed the issue.
One other thing I noticed, as the GM the dynamic lighting is set to a lower opacity so its just a light grey, when I scrolled on the map over to the upper left away from the player tokens, the grey layer disappeared as if there were no dynamic light on the map, but reappeared when I went back to the player tokens.
I ended up calling it sunrise, hiding enemies on the GM layer and continuing with the game, but dynamic light is still not recoverable on that map.
Anyone else seen anything like this? How did you recover your map?