c02s03e04 Loot Acquired Dhraksis - radiant sniper rifle = Eye of God +1 enchanted longarm same range as heavy crossbow(100/400), radiant damage, 2d8+1 damage with a docent augment that provides scrynocular vision 10 miles and grants advantage on perception checks while using the finder. Comes with an archon docent - favor from Beyonce - 2 wishes Frank - 2 wishes - Tug-enchanted heavy Armor AC = 22 + shield option (24) (no dex mod) Powerful frame allows oversized weapons jump jets 500' per short rest docent communication network access can use warmek or archon docents Rogar - aundair force rifle = +1 enchanted longarm same range as heavy crossbow(100/400), force damage, 2d8+1 damage.. when attuned, crit hits may become line AOE to near range (100) when attuned, may use reaction as an attack of opportunity with reach up to 10' away Used by the nation of Aundair's military mounted skirmishers Loot Expended 1 wish - disintegrate Draegoth Loyalists in the Gate Towers of BOdak. Loot retained: ` 6 - brands of fury ` red black balista for arv ` war wagons and athasian weaponry ` 1610 fort stryfe zealots ` cargo crabship ` the marion air ship 40mph ` 8 pirates ` 35 giant seahorses ` exotic pearl to trade for weapons etc. ` honest henry provides 1 ship every 1d4 months `24 doses of stonecure juice (as of day 57... +4 every 5 days from 2 interns) `57 petrified thrane soldiers `3 (now not) petrified athasians `abbot bobbi to quietly probe for teleportation circles as long as he can come along `16 followers of the AllSpark +1 athasian zealot (as of day 48.. d12-4 every 5 days: -1 / day THX is missing... no attrition when 25+ followers) `Cyran warforged -- 18 docents -- 10 warforged bruiser frames -- 6 warforged technicians ` 2 alchemy interns `Favors -- 1 "open" favor worth of athasian caravan supplies -- 1 "open" favor worth of athasian caravan supplies -- 1 "open" favor worth of gems and old cyran coins -- Cragwar Leadership for recovering lost rangers -- Cragwar Leadership for recovering 2 caravan's worth of blacksmith supplies -- Cragwar Leadership for ridding town of the crabs `Free room and food at The Rusty Barrow `Access to the Ships' Courtyard of Cragwar ` 10 doses of Crab Custard (con save dc14 -- fail = ? success = dis to str and con til short rest ends, 100' tremorsense: 8 hour duration) `Frank = tight fit full plate armor `1 set of scrynoculars (default to frank) `8 flares (2 per hero) `set of athasian chitin armor acid resistant heavy ac 16 (currently Abbot Bobbi's) ` 4 necklaces of spell storing ` 1 cyre military installation- including an active teleportation circle.and a full alchemy lab `4 coordinates... 1. home base in cragwoods 2. under cragwar temple 3. south valley lab of dark magic 4. = untested destination near Gulg (south valley was pointing to it) .. and there may be more, depending on abbot bobbi's research `2 samples of petrifying goop -- distill 3 doses stone cure - -- oil coat weapon 1 dose = save vs petrification: slows ConDC15 -> petrify dc 15 `map of cyran planar strongholds 4 paths to unknown destinations 1 path to kazarak's lair. ... and there may be more, depending on further research `3 tinker labs worth of spare inventory `1 alchemy lab worth of spare inventory `4 gizmo tek items (now identified) 1. orange ointment-- fire immunity. 1 dose = 1 minute. 1 use 2. weapon augmentation crystal - fuses with weapon for 1 hour. int save dc 14 or be teported 15 feet random direction. 1 use 3. spy grenade - whevere you throw the device you can scry there for the next hour records. 1 use `4 tinker tech gizmos (now identified) 1. spiked helm of horror - renders user blind and def but gives ethereal vision. deals 1 necro damage / minute ... total of 1 hour / day 2. nectar of the gods soap pump (1 taste = full food/water needs for the day) 6/day 3. large sized collapsable self propelled floating cart .. 10 x 10 unlimited weight 4. needle telepathy 1hour / day x 6.. refresh 24 hour duration, unlimited range same plane... 1 hour tinkering to add/remove a needle from network. `1 Relics of Evil - magic mace - Kule Karanov - deals necrotic damage instead of blunt, attune = 15' reach docent = orb of annhil on crit -- destroys docent. (thx) reformed magic staff - Aust Meliamne - darkness at will; duration , attune = focus + rit dc-2 docent = wis dc 18 or blind+def permanent... attuned may see and hear as victim unlimted range until concentration is broken/sleep `6 disabled sentinel scorpions `8 disabled tentacle bots `1 tentacle bot -- this one has a laser! `1 necrotic shower that deals 4d10 damage in an adjacent 5 foot area `1 scroll of summoning "Diminius" Level 5 ritual DC 20 religion / arcane check `1 necrotic "freezer" dealing 0 to 1d5 "cold" necrotic damage in 10 foot radius -- heals undead. (rogar) - 1 gun merchant contact (kilnheart) 1 cyran artifact contact (ir'flanagan) (thx) - 1 title and guild membership to the Judge Guild (THX: ranked Scholar) 12 cute baby custard crabs Warmek equipment --scout frame augments- -5 damaged hover packs (need repair..currently can levitate for 1 minute req conc) --bruiser frame augments- -3 mobile shield (req conc allows shield + 2hw use no penalties has docent nodule for self-controlled) -5 force blades (treated as magic 2 hand sword with docent nodule for reach & Force+slashig damage) --goliath frame- -1 goliath size large 2 docent crew -- 250hp AC 22 move 30 `1=pilot (normal functionality + size huge 2d10 force+slash forceblade) `1=augment (pick from bruiser or titan seige) --ed209 "Titan Seige" frame- -1 ed209 size huge 3 docent crew -- 500hp AC 24 subject to seige damage `1=pilot(move 40 trample 2d10) `1=weapons(2 attack/round 2d20 each) `1=augment(1 augment "slot".. 3 options provided) -2 ed209 augment - communications (10 mile messenger req conc) -3 ed209 augment - pin-point barrier system (as per monk reaction req conc) -3 ed209 augment - psychokinetic hammer (30 foot reach 2d10 force + blunt damage 7 vials of slow spider poison 1 spider corpse RaziR -- oversized Scorpion Class Air Helm ship with heavy plating 22 wolf crew 1 wolf helmsman 17 athasian refugees 3 potions --1 potions of defiling (causes damage for spell power) --2 potion of healing (# character level of hd healed) ledger book detailing the prisoners, ship, inventory, time frame, destination, purchaser 4 magic crystals --1 dispel grenade 30/60 --1 holocrystal of athasians dancing during a festival --1 true sight crystal duration concentrate 3 Necrotec rifle (heavy crossbow necrotic damage) Dhraksis - radiant sniper rifle = Eye of God +1 enchanted longarm same range as heavy crossbow(100/400), radiant damage, 2d8+1 damage with a docent augment that provides scrynocular vision 10 miles and grants advantage on perception checks while using the finder. Comes with an archon docent - favor from Beyonce - 1 wish Frank - 2 wishes - Tug-enchanted heavy Armor AC = 22 + shield option (24) (no dex mod) Powerful frame allows oversized weapons jump jets 500' per short rest docent communication network access can use warmek or archon docents Rogar - aundair force rifle = +1 enchanted longarm same range as heavy crossbow(100/400), force damage, 2d8+1 damage.. when attuned, crit hits may become line AOE to near range (100) when attuned, may use reaction as an attack of opportunity with reach up to 10' away Used by the nation of Aundair's military mounted skirmishers discussing sending stones. the standard item is on page 199 of the DMG. it allows ONE exchange per day .. 25 words for each party. sending = 3rd level PHB pg 274 we've been using one with the turtle we've been using one with larkin tug got one for free which I assume he share with frank. I'm going to grant one with the cragwood fort and have the fort connected with the RaziR as well so tahts 4 plus tug's. I would rather these items work per hour... which is far better than the stock item so there ya go. Enjoy. (edit 451)