
I've run a good number of long and short term adventures through Faerun (sadly, all of which have ended over time), but here I am attempting to run a brand new one. From the Great Glacier to Chult, Waterdeep to Mulhorand, I've run games for players through most of the Forgotten Realms at one time or another. Here I hope to have another long term game where I take some folks on a journey and make them paranoid about what lurks in the next room.
( Note : I will be gone for a day or two after posting this due to familial issues, but consider this a post to gauge interest. Don't take a lack of response during that period as a lack of interest on my part.)
Technical Points for the Game
System
Books that are useful to have/know: 3.5e Player's Guide and 3e Forgotten Realms Campaign Setting (There is no 3.5e for that book).
I'll be using the Base 3.5e ( available in a convenient SRD ) for this particular game, as I find it's always good to start in a simple manner when folks are just starting to game together. It allows me to tell what kind of players and RPers you are. Skills, feats and all that will be limited to what's available in the Player's Handbook.
Level 3 start with base classes. Races are selectable from the FR Campaign Setting (If you do not have access to the book, these can be explained.)
I roll ability scores myself for the PCs, with my own dice, as a method of ensuring no fudging. (Don't worry, my dice seem to like my players more than me.)
Having experience in the Forgotten Realms campaign setting is useful, but not required. I can teach.
New people to D&D 3.5e are fine, I'm perfectly well and good to explain and help with things.
We'll use an OOC room so as not to clutter the main Roll20 log with OOC text. Whether that is IRC, Skype, etc, is up for discussion.
Style
The game will be a mixture of many types of play, likely, as I tend not to limit myself to the basics. Amounts of social, combat, investigation and the like will vary.
Good aligned campaign.
To be honest, if you don't like RPing and are in to bash things for gold, this probably isn't the game for you. Not every monster is going to shoot gold everywhere when it dies and rewards tend to come when they logically should.
Timeframe
Game Time: I am looking to create an early Sunday game. I am in MST, so I would be fine with a 11 am/noon MST game start. This would be 10 am/11 am PST and 1 pm/2 pm EST. GMT people are fine, but note that it would be around 7 hours ahead.
This will be an attempt at a long term, weekly game.
I cannot stress enough: if you cannot make the time, please do NOT sign up for the game. Just not showing is rather annoying and insulting to your fellow players who did show up. Don't expect to be accepted back in if you just vanish.
You can call me Hypnos or Geoff, either way is good. I'm just about 32 years old, have been playing tabletop since I was 10 and DMing since I was 15. I've frequented D&D since 1e and have gamed in enough systems that I'm sure I've forgotten some of them by now. D&D 3.5 is a definite preference for me, as is Forgotten Realms (not 4e FR though).
If there's anything I missed or if you have questions, feel free to post here or send a private message.
Thanks and have a pleasant day!
AMENDMENT : By Base D&D 3.5e, as is mentioned above, I literally mean just the information that is available in the 3.5e Player's Handbook and in the 3e Forgotten Realms Campaign Setting. My apologies for the lack of clarity.