I'm currently creating a custom character sheet for Splittermond , and intend to bring it into the community made sheets when it's done (there is none for Splittermond yet). The basic sheet is ready and now I'm implementing the functionality, but I'm a bit stuck. In Splittermond you have strategic rolls, meaning you can throw the normal roll with 2d10, a safe roll with 2d10 were only the highest is counted, or a risk roll where 4d10 are used and the highest 2 count, but you can fumble with all 4. I want to have these 3 rolls for different attributes in my sheet. The problem is that it isn't possible (or at least I think so) to apply the wanted behavior regarding the resulting points after the different rolls and also the fumble ruleset. As far as I understand, I'd need to have a macro that I can call so the roll templates already get the result, somehow along this lines: &{template:RiskRoll} {{name=Endurance}} {{BaseValue=@{Endurance}}} {{Value=#EnduranceRiskRollMacro + @{Endurance}}} But, is there even a way to define macros in my character sheet? Also, this way I'd still have problems determining the crit/fumble... I'd appreciate any help with this. I'm new to the site, it's my first character sheet, so maybe this is straight forward and I'm just too inexperienced.... ^^