
So, I have tried to do a search for this problem but seem to come up short on the particulars of my situation. I have quite a few tokens, many of them purchased from various packs on R20 , but let's use the Devin Token Packs as an example. One token fits beautifully on to any grid and when the dimensions snap to fit whatever grid measurements are created (usually the default used by R20) the dimensions and 'size' of the token are great. Then I'll use another and it will be SO very small inside the square that it is entirely disproportionate in comparison to the other token(s) . On top of that, I'll try to throw in a monster token, such as a wolf, and it will looked so stretched that the wolf appears bloated, like it just finished eating Grandma , and doesn't look at all like the 'preview' version of the token in question. Easy fix would be to hold ALT while scaling the token so that it grows to whatever size I want it to, right? That's great and all...but then if I do that, the actual dimensions of the 'space' the entire token takes up is large than the grid itself and so it then creates some very awkward off centered locations for the token when it moves around snapped to the grid. This forces me to make that player also have to hold ALT when he moves the new scaled token around the map so that it appears to be in the center of the grid where it belongs. Is there a way I can alter the token IMAGE so that it shows up larger when I actually throw it into a map as a token, without having to expand the token width beyond the grid boundaries?