TIME CHANGE - 6PM CST Summary - Lost Mine Of Phandelver Official Roll20 Module Lost Mine of Phandelver is a four part adventure for 1st level characters, which will be played every Tuesday at 7 PM CST, starting November 1st until its conclusion. I will be using it as a quality assurance game to pull players into another Official D&D roll20 Module afterward. Once the Lost Mine of Phandelver is over I will be starting the next module which should be a long running campaign. I am using the Official Module released on the Roll20 site. Who am I I have been playing D&D on and off since the early 1980’s. I have run games for my friends when I was in high school, college and various gaming groups since then. I have helped run and organize RPGA events, various local game shop Tuesday / Wednesday game nights and online games via tools like roll20 and Fantasy Grounds. I have always enjoyed creating dynamic gaming sessions where players have options that have consequences and the non-player characters have a depth to them so their motivations are clear – at least to me ;) . Character Creation Your 1st level characters will be made using a standard 27 point buy system as detailed in the players manual or the srd at the official wizards site. You may use material from officially published WotC books (Player's Handbook, Dungeon Master's Guide, and Sword Coast Adventurer's Guide). You starting equipment is provided by your class and background. A backstory is welcome but optional, I do like flaws that have in-game consequences. Any alignment is cool as long as your character is driven to participate in the missions and cooperate with others in the party to finish the adventure. If your character is disruptive or interferes with the group's ability to accomplish their goals... I would recommend you change the character a bit so it is not. Stipulations Philosophy: I find D&D to be a collective social experience, which means your experience with it-- is derived from the personality of those we are sharing the experience with. I am really looking for others who want to form friendships and have a positive attitude towards gaming and the issues it can bring up during play. I want to avoid arguments, and player versus player competitions which in the end are very destructive to a games longevity. Remember we all are here to have fun, no one is perfect and the rules are here to help that along-not as a point of contention. Attendance: Show up. Attendance is exactly why I am doing this again in the first place. When you cancel or fail to show up you are denying others a chance to do something they are excited about. Misc but important Are 18 or older. Have a microphone on a headset without feedback or heavy background noise. Love or appreciate the opportunity to roleplay and participate in a compelling manner. Tell me about you Experience Computer / Headset / etc Expectations Character =================================================================================================== For example this is my info: Experience: I have been playing D&D on and off since the early 1980’s. I have run games for my friends when I was in high school, college and various gaming groups since then. I have helped run and organize RPGA events, various local game shop Tuesday / Wednesday game nights and online games via tools like roll20 and Fantasy Grounds. I have always enjoyed creating dynamic gaming sessions where players have options that have consequences and the non-player characters have a depth to them so their motivations are clear – at least to me ;) .One final note, I have been running games on roll20 (paid) for some time now, so I am very familiar with the software and what it takes to make “things” work well. Computer : I have a high speed internet connection, a more than capable gaming rig, excellent headset with a microphone (noise and echo canceling), a private office so background noise will not be an issue and if needed, a video camera. Expectations: I am looking for a DM who wants to invest in their game the time and effort for an immersive experience for the players. A game that is more than a bunch of numbers and moving a token around on a map. I would love a chance to add a bit of history to the gaming world and well… to have fun with a bunch of fellow adventurers. I would love to have an experience similar to the Critical Role group, but I know that is hard to match considering they have a production team… lol Character: I have always wanted to play a classic paladin or wizard in game. I feel the paladin adds an extra resource to the group because of their organization affiliations and the wizard due to their quest for knowledge and lore. Both provide excellent tools for the DM to introduce plot hocks and motivations.