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Unable to create realistic Daylight conditions

I am running the SKT campaign and during the first session I was unable to figure out how to create daylight conditions with line of sight limitations. I was under the assumption that the map would be pretty much open to the players with only line of sight leaving enemy tokens obscured. Am I understanding this incorrectly? If there is a better way to create a more realistic daylight I'd like some tips please. I'd almost like it to look like the whole map is revealed but you can't see enemies unless they are in line of sight. All the option for dynamic lighting are enabled for the map of nightstone.
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Edited 1477431585
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Do you have global lighting on? That is the standard way to do daylight. Obstructions still block sight, but everything is brightly lit. It'll help if you post a screenshot of your pages DL settings. Edit: your screen cap of the map looks like this is what you have enabled, but I don't know what light sources you have on. If you're looking for something more like Warcraft's fog of war, support  this suggestion
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Edited 1477431613
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Unfortunately, as far as I understand it, that's the way dynamic lighting works in Roll20. It obscures the entire map area, not just tokens. Turning on global lighting just eliminates fading of light as it gets further from the character.
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Edited 1477433609
Ziechael
Forum Champion
Sheet Author
API Scripter
Dynamic lighting allows you to give a token eye's view of an area so they will still be limited in what they can see by the obstructions in the same way that you can't see round corners in real life just because it is daytime. To give the players an omniscient view just turn dynamic lighting off and place enemy tokens on the GM layer until the players would be able to 'see' them?
Ok thanks ziechael. For the previous posters...all THE DL settings are checked. I just feel like the omniscient view for an outside daylight map feels more realistic. I may just use the gm map and fog of war in those situations.