I am running the SKT campaign and during the first session I was unable to figure out how to create daylight conditions with line of sight limitations. I was under the assumption that the map would be pretty much open to the players with only line of sight leaving enemy tokens obscured. Am I understanding this incorrectly? If there is a better way to create a more realistic daylight I'd like some tips please. I'd almost like it to look like the whole map is revealed but you can't see enemies unless they are in line of sight. All the option for dynamic lighting are enabled for the map of nightstone.