
Hey guys,
I've been searching through the forums and the wiki and can't find a solution to this: Is there a way to make an enemy template.
Say 10 Kobold Minions are required for a map. I can take a token from the library, I can apply whats stats I wish to it, then I can copy and paste that creature 9 times. It takes a lot of time to create the stats for that first token and it's cumbersome to transfer that token between maps [find map with token needed, copy, find map being built, paste].
What I would love to have is a list of creature templates. Kobold Minion is one of those templates. It has the name, the image used, the GM notes / regular notes and all the stats that I've created (strength, constitution, etc, etc) and what the red, green and blue bars are map to what stat. And now I just drag that on to the map 10 times.
They are such similar processes, but the first one just requires a good amount of time to type in stats or find a previous map where the stats have already been created on such a token, and it's not centralized.
I've tried 3 solutions to speed things up and one is marginally faster and one almost seems like it would work but has a large flaw and the last one is still a bit cumbersome.
1. Create Kobold Minion in player journal with all the stats you wish. Apply that kobold minion to the 10 tokens on the map. Unfortunately, when 1 token loses HP, so do all the others since it's tied to the journal entry. Not a feasible solution for a template.
2. Create Kobold Minion in player journal with only 3 different stats - one for the red bar, green bar, blue bar (in my case HP, maybe AC, maybe Temp HP). Apply journal entry to 1 kobold, set red bar to HP, set green bar to AC, set blue bar to Temp HP stats. Remove the journal entry from the token. The name and numbers all stay the same, but it's no longer tied to the journal entry. Copy / paste x 9.
3. Create a map with all tokens used in any encounter. Have all the stats on all of these tokens. Now you can copy it from there on to any map you intend to build.
Does anyone have a solution for quickly deploying multiple tokens of the same type? Is there an script that might do so?
Thanks,
Jordan
I've been searching through the forums and the wiki and can't find a solution to this: Is there a way to make an enemy template.
Say 10 Kobold Minions are required for a map. I can take a token from the library, I can apply whats stats I wish to it, then I can copy and paste that creature 9 times. It takes a lot of time to create the stats for that first token and it's cumbersome to transfer that token between maps [find map with token needed, copy, find map being built, paste].
What I would love to have is a list of creature templates. Kobold Minion is one of those templates. It has the name, the image used, the GM notes / regular notes and all the stats that I've created (strength, constitution, etc, etc) and what the red, green and blue bars are map to what stat. And now I just drag that on to the map 10 times.
They are such similar processes, but the first one just requires a good amount of time to type in stats or find a previous map where the stats have already been created on such a token, and it's not centralized.
I've tried 3 solutions to speed things up and one is marginally faster and one almost seems like it would work but has a large flaw and the last one is still a bit cumbersome.
1. Create Kobold Minion in player journal with all the stats you wish. Apply that kobold minion to the 10 tokens on the map. Unfortunately, when 1 token loses HP, so do all the others since it's tied to the journal entry. Not a feasible solution for a template.
2. Create Kobold Minion in player journal with only 3 different stats - one for the red bar, green bar, blue bar (in my case HP, maybe AC, maybe Temp HP). Apply journal entry to 1 kobold, set red bar to HP, set green bar to AC, set blue bar to Temp HP stats. Remove the journal entry from the token. The name and numbers all stay the same, but it's no longer tied to the journal entry. Copy / paste x 9.
3. Create a map with all tokens used in any encounter. Have all the stats on all of these tokens. Now you can copy it from there on to any map you intend to build.
Does anyone have a solution for quickly deploying multiple tokens of the same type? Is there an script that might do so?
Thanks,
Jordan