
Welcome to Humans & Households. I'm looking to put together a character driven story where players can get into their characters and we can form a story together. I admit, I am keeping the theme a bit vague but that's because I want players to make characters that are people. I want them to be invested in them, to be able to relax into character generation and not worry about being the optimized rugged action hero. The game is set in modern times. There's no magic, no psionics, no weird science. About the only thing that's happened to your character out of the normal is they won an all expense paid cruisefor two to the Bahamas. That's a week of sun, beaches and relaxation in a tropical paradise. The shocking part of this is that the tickets aren't actually a scam. Humans & Households: Where character matters.