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Session 7 (11/17) - Experience & Treasure

1479491974

Edited 1479767479
Experience # Monster Qty XP/ea XP Total 1 Stirge 10 25 250 2 Skeleton 3 50 150 3 Ghoul 3 200 600 4 Wraith 1 700 700 5 Spectator 1 700 700 6 Zombie 8 50 400 Flameskull 1 1100 1100 Party Total 3,900 Player XP Each: 975 Treasure Item Worth (GP) 1100cp 11 160sp 16 50ep 25 3 Diamonds 300 Wooden pipe w/ platinum filigree 150 Lightbringer (+1 mace) (1000) Dragonguard (+1 breastplate) (1500) Party Total 502 Player Share: 125gp 1ep each
So I never recorded my starting xp because I wasn't sure how close to level 5 I am, what's my total xp now?
The other guys just reached 4th last session, I believe. Just take the starting XP for 4th level (2700) + 975 = 3675.
So I'm stupid and thought the Breastplate = Plate Armor that is not the case so my old armor was actually better. So if one of you guys wants to take a look at this and see if its and upgrade for you. Breastplate +1 is 15 AC there is no Str requirement but I think you need to be Proficient in Medium Armor to wear it. If someone can't use we can pocket it and trade it for something we can use later.
Also has this: Dragonguard: This +1 breastplate has a gold dragon motif worked into its design. Created for a human hero of Neverwinter named Tergon, it grants its wearer advantage on saving throws against the breath weapons of creatures that have the dragon type.
Ah, yeah, 'plate' makes it a bit confusing, but it's plate only for the chest, not full plate...&nbsp;<a href="https://roll20.net/compendium/dnd5e/Breastplate#content" rel="nofollow">https://roll20.net/compendium/dnd5e/Breastplate#content</a>
What is the breastplate made out of? Dragon scales? Metal?
While looking up what magical items are worth it seems 5e is very nebulous on this with only very loose RAW. James did you have an idea on gold value on magical items and how you wanted to handle that?&nbsp; I will note I stumbled across this post and most of the community seems to like it quite a bit and it seems reasonable enough. <a href="http://www.giantitp.com/forums/showthread.php?424243-Sane-Magic-Item-Prices" rel="nofollow">http://www.giantitp.com/forums/showthread.php?424243-Sane-Magic-Item-Prices</a>
I think I've seen the PDF version of that before. &nbsp;I haven't done any actual comparison of this with the DMG, so let me eyeball that before saying definitively, but I think this looks reasonable enough. &nbsp;It makes sense that single time use items would cost less than permanent items, etc, which is what this seems to be accounting for. &nbsp;And it doesn't cover _everything_, of course, but could probably work as a good general guide.
The DMG I believe just gives a range depending on item rarity which is quite wide and doesn't factor in things like the type of item it is. &nbsp;
Yeah, it looks like the DMG is pretty vague - just lists ranges based on rarity. &nbsp;So I think this would be a good doc to use as a guideline - I'll add it to our "House Rules" post. &nbsp;The DMG leaves it pretty open depending on the campaign and how the DM wants to run it. &nbsp;I like to play a fairly 'high magic' setting - there are a lot of powerful and/or magical things in the world so it makes sense that magic items themselves wouldn't be all that uncommon. &nbsp;Now, the whole "Spellplague" plotline probably wreaked some havoc on magic items, maybe making them a bit more rare these days than they were in the past, but I'd really mediate more by where you're trying to find/sell them. Now, each group runs it differently... if you're looking to get full face value or even more than the list says it's worth, you probably want to RP it out, things like that, but for the most part I'd just give you face value for selling things - if you're in a town/city where a merchant or individual exists that would have that kind of cash. &nbsp;That is - don't expect to sell a 10,000gp magic item to the merchant in Phandalin, but they _might_ be able to do a one-time purchase of a smaller magical item, I'd have to check what their limits are. For instance, you have 2 +1 magic items worth 1000 & 1500 gp. &nbsp;No one in town has that kind of cash on hand... You could find someone in Neverwinter to take them off your hands, or maybe in another city that's larger than Phandalin. &nbsp;But even if they had that kind of cash/goods, they probably wouldn't offload, say, all of the stock in their store just to buy that one item (unless there was some compelling reason for them to do so) and you'd probably not want a store full of goods anyway... but that part we can play by ear, I think. &nbsp;
Yea I assumed Neverwinter would be are primary hub for large purchases in our current situation.