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Looking into starting up a somewhat strange WoW:RPG game...

Hello all! So, first time posting, or seriously looking into doing an online tabletop game (I've got almost 15 years of text-based RPing, and a couple years of IRL tabletop under my belt.) So, straight to the point. I want to do a World of Warcraft: The RPG game. I love WoW's lore, and have spent years doing play-by-post RPing and writting fan-fiction in it. And enjoy the 3.5 DnD system it is based on. BUT, I have a couple oddities. For one, there would be some home-brewing involved as needed, mostly to add in races that were made playable later, or odd rules. I would removed most race/class restrictions, for example. But, more importantly, and the big thing I really want to try. I want to leave most 3.5 books and supplements available for classes, feats, spells, and other fun. Why? I love some of the 3.5 supplements, and would love to see what people could come up with. So, I'm posting here to get some general feedback from people. Go ahead and post with any ideas for me, or if your interested. And, if you want, go ahead and toss some character ideas you think would be neat to play in this setup.
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I would probably be interested in trying this out since I've just rekindled my interest in Warcraft due to the Legion expansion. I consider myself semi-decent in the lore of WoW (played it for a few years on and off now) and confident enough in the 3.5 system to give this a try. A quick question I would have is at what time we would be playing (living in the GMT zone) and if it's Text only or Mic included? Give me a PM or invite to the game if you'd have me.
Simon S. said: A quick question I would have is at what time we would be playing (living in the GMT zone) and if it's Text only or Mic included? Give me a PM or invite to the game if you'd have me. Time is a little up in the air, but the best for me currently would probably be Tuesday Afternoons. And I'm imagining it would mostly be voice-based RP with the R20 system being used to for combat positioning and rolls.
I have a friend who will be interested to join up. However, we both strongly believe that the mechanics should use 5E as it is much more streamlined and is more balanced than 3.5E. Considering the broken nature of spells and the lackluster of melee. Also, at what level of characters did you plan to start?