This is me attempting to weedle out some information on the thieves that set up shop in the dockside. Perhaps it will work perhaps not. All thugs, no matter how crude, follow certain simple rules. Maybe rules is a bit strong; behavioural patterns. They are much like predators in the wild, hunting game with an eye for weakness, preferring to strike suddenly and from concealment. They are also very protective of their territory, chasing other, up-and-coming gangs out as soon as can be. But what happens when a stray predator wanders into their hunting grounds? Come along, as the hunter, becomes the hunted. - The Narrator Afternoon. The sun is setting on the western sea outside Ardaal's quaint settlement. Kai is walking the docks, fingers idly thruming on a pouch at her side. Passing a group of chatting fellows in dyed wool cloaks there's a flap of wings on the side opposite, as a seagull comes in to take a bite out of one of their steaming trays of grilled fish. At the same time, nimble fingers make a sidetrip into pocketland, a snip with a small razor set into the tip of one of the glove's fingers, and out comes hand and coinpurse both. It's light, coppers and worse, but it's not the first of the day. But though the victim does not notice, other hunters are watching the streets as people make their way homeward, stopping to buy, with purses open. Eyes glint in alleyways, soft soled boots pad past. There's a sranger at the docks, and she forgot her wits at home... Credits (in order of appearance): Unweary thief - Kailara Springsap Hungry Craftsmen - Robb Dyst, Herrfudd Ludt, Brask Harlan, Dernt Gulch Not-so-hungry Seagull - Talons Suspiciously not at the scene - Feathers Your move Niko Niko.