
Here is the creation guidelines I gave out for my table-top Kingmaker Campaign, since some of you expressed interest in seeing how I enforce campaign themes and limit the crazy concepts. 20 Point Build Only one stat may be reduced for points No stat may begin below 8 after racial modifiers Each PC must select one of the noted Campaign Traits (For free - 3 starting traits total) Races
Common (+1 build point)
Gnome
Half-Elf
Human
(Taldan, Kellid, Varisian)
Halfling
Uncommon
Dwarf
Half-Orc
Human
(Chelish, Keleshite, Tien, Ulfen)
Rare (Limit 1 for party)
Aasimar
Android
Elf
Gathlain
Ratfolk
Sylph
Tiefling
Undine
Disallowed
All
other races
Classes
Common (+1 Trait)
Bard
Cleric
(Erastil, Gorum)
Fighter
Ranger
Rogue
Sorcerer
Swashbuckler
Uncommon
Alchemist
Barbarian
Brawler
Cleric
(Abadar, Calistria,
Cayden, Desna, Gozreh, Norgorber)
Druid
Hunter
Inquisitor
Witch
Wizard
Rare (Limit 1 for party)
Arcanist
Bloodrager
Cavalier
Cleric
(other deities)
Gunslinger
Investigator
Magus
Monk
Oracle
Paladin
Shaman
Skald
Slayer
Spiritualist
Summoner
Warpriest
Disallowed
Kineticist
Medium
Mesmerist
Ninja
Occultist
Psychic
Samurai
Disallowed
Archetypes (from Archives of Nethys – ask about others)
Alchemist (Oenopian Researcher, Psychonaut)
Arcanist: (Harrowed
Society Student, Twilight Sage)
Barbarian: (Jungle
Rager, Numerian Liberator, Raging Cannibal, Savage Technologist, Sea Reaver,
Shoanti Burn Rider, True Primative)
Bard:
(Averaka Arbiter, Buccaneer, Busker, Celebrity, Chelish Diva, Dawnflower
Dervish, Duettist, Geisha, Hoaxer, Lotus Geisha, Pitax – Academy of Grand Art,
Sea Singer)
Bloodrager: (None)
Brawler:
(Winding Path Renegade)
Cavalier:
(Qadiran Horse Lord, Spellscar Drifter, Wave Rider)
Cleric:
(Cloistered Cleric, Mendevian Priest)
Druid:
(Ape Shaman, Arctic Druid, Cave Druid, Desert Druid, Jungle Druid, Krake
Caller, Saurian Shaman, Shark Shaman, World Walker)
Fighter:
(Corsair, Cyber Soldier, Druman Blackjacket, Gladiator, Phalanx Soldier,
Qadiran Dawnflower Dervish, Relic Master, Trench Fighter, Ustalavic Duellist,
Varisian Free Style Fighter)
Gunslinger : (Buccaneer,
Gunner’s Squire, Siege Gunner, Techslinger)
Hunter:
(Scarab Stalker, Uprooter Scout, Urban Hunter)
Inquisitor: (Cold
Iron Warden, Iconoclast, Sin Eater, Suit Seeker, Vampire Hunter)
Investigator: (Lepidstadt
Inspector, Psychic Detective, Spiritualist, Steel Hound)
Magus:
(Card Caster, Elemental Knight, Mindblade, Spire Defender)
Monk:
(Hamatulatsu Master)
Oracle:
(Black-Blooded Oracle, Psychic Searcher)
Paladin:
(Holy Gun, Mind Sword, Tempered Champion)
Ranger:
(Cinderwalker, Freebooter, Galvanic Saboteur, Ilsurian Archer, Nirmathi
Irregular, Sable Company Marine, Tanglebriar Demonslayer, Trophy Hunter,
Witchguard, Yokai Hunter)
Rogue:
(Bekyar Kidnapper, Driver, False Medium, Kintargo Rebel, Numerian
Scavenger, Okeno Liberator, Pirate, Sapper, Sczarni Swindler)
Shaman:
(True Silvered Throne)
Skald:
(Bekyar Demon Dancer, Belkzen War Drummer)
Slayer :
(Deliverer, Pureblade, Sczarni Executioner)
Sorcerer: (Razmiran
Priest)
Spiritualist: (None)
Summoner: (Story
Summoner)
Swashbuckler: (Shackles
Corsair, Whirling Dervish)
Warpriest:
(Liberty’s Blade, Mantis Zealot, Molthuni Arsenal Chaplain)
Witch:
(Bouda, Sea Witch)
Wizard:
(Absalom-Arcanamirium Crafter, Cheliax-Egorian Academy Infernal Binder,
Instructor, Qadira-Mage of the Veil, Shadowcaster, Siege Mage, Spellslinger)
*Most of these
are disallowed because they are not appropriate for
the geographic location, Do not fit the flavor of this
campaign, or would be completely useless to play based on
the challenges and events of the campaign.
Archetypes not
yet entered into the Archives of Nethys Will be
considered on an individual basis.