
First up, without Sebastian sorting out trade for us, I'd be happy to pick up the ball using Grobble as our trade guy unless anyone else is keen to get into this.
He has no broker skill, but that's not actually a huge problem. You can hire brokers for a small fee, and sellers are usually very easy to find at A, B or C class starports (DM +6, +4, +2 respectively). And if you can't find one you can hire a guide to take you to one. So it's totally possible to trade without having the skills. It's just that we may not get the huge profit margins that we used to get.
Without rolling, here's the list of goods available for sale on Regina. The green stuff has a good purchase DM, but we'd be rolling it all up to see if we get lucky with anything. When we find a supplier we'd roll up another 1d6 items for sale.
The Purchase DM on this table includes the purchase DM minus the sale DM based on Regina being a Rich, High Tech, Garden world. The trade codes on the Traveller Map are T^5 so I had to do a little bit of homework to get the right code.
He has no broker skill, but that's not actually a huge problem. You can hire brokers for a small fee, and sellers are usually very easy to find at A, B or C class starports (DM +6, +4, +2 respectively). And if you can't find one you can hire a guide to take you to one. So it's totally possible to trade without having the skills. It's just that we may not get the huge profit margins that we used to get.
Without rolling, here's the list of goods available for sale on Regina. The green stuff has a good purchase DM, but we'd be rolling it all up to see if we get lucky with anything. When we find a supplier we'd roll up another 1d6 items for sale.
The Purchase DM on this table includes the purchase DM minus the sale DM based on Regina being a Rich, High Tech, Garden world. The trade codes on the Traveller Map are T^5 so I had to do a little bit of homework to get the right code.
GOODS | Purch. DM | Base | Qty |
Basic Electronics | 3 | 10000 | 1d6x10 |
Basic Machine Parts | 0 | 10000 | 1d6x10 |
Basic Manufactured Goods | 0 | 10000 | 1d6x10 |
Basic Raw Materials | 2 | 5000 | 1d6x10 |
Basic Consumables | 1 | 2000 | 1d6x10 |
Basic Ore | 0 | 1000 | 1d6x10 |
Advanced Electronics | 1 | 100000 | 1d6x5 |
Advanced Machine Parts | 0 | 75000 | 1d6x5 |
Advanced Manufactured Goods | -2 | 100000 | 1d6x5 |
Advanced Weapons | 2 | 150000 | 1d6x5 |
Advanced Vehicles | 0 | 180000 | 1d6x5 |
Cybernetics | -2 | 250000 | 1d6 |
Medical Supplies | 1 | 50000 | 1d6x5 |
Robots | -1 | 400000 | 1d6x5 |
Vehicles | 1 | 15000 | 1d6x10 |
Live Animals | 0 | 10000 | 1d6x10 |
Luxury Consumables | -2 | 20000 | 1d6 |
Spices | -3 | 6000 | 1d6x5 |
Wood | -2 | 1000 | 1d6x10 |