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Can I fix a roll?

I know this goes against the spirit of letting the dice roll as they lay, but I've got a cool roleplaying opportunity that can come up if I can make a d100 roll 100 on a certain roll. I've considered making the roll behind the screen, but a roll everyone could see would be better. Is there any way I could make this happen?
1383349798
Pat S.
Forum Champion
Sheet Author
Not really that I know of. You could do an inline roll [[1d0+100]] but that would show up on the popup and if you [[100]] it would show up in a pop also. As a gm I would recommend that you just ask the group if they want you to declare something that could give a good roleplaying opportunity or just let it rest on the roll. Most players I know would say go for the roleplay and screw the dice roll.
1383374231
Lithl
Pro
Sheet Author
API Scripter
It is possible to fake a roll like this using the API, but I don't recommend it. Players expect anything that shows up as dice rolls on their screen to be actual dice roll results, not fudging. Breaking that expectation can end up breaking trust.
Brian said something that didn't contribute Your post is literally "I know this can be done but because it goes against MY beliefs and because I don't like it, I wont tell you how to do it because I think it's wrong". Sit in a corner and think about why what you did was wrong for fifteen minutes. No dessert tonight. Alexander T. said blah blah blah Even though Metro said you'll need to rely on the Inline die rolls he missed one major point; they do not remain fully hidden on mouseover. The normal /roll can't be fudged or manipulated in any way, and you can only lie about /gmroll. It'd be better to just ignore the roll completely.
1383404228
Pat S.
Forum Champion
Sheet Author
Metroknight said: Not really that I know of. You could do an inline roll [[1d0+100]] but that would show up on the popup and if you [[100]] it would show up in a pop also . As a gm I would recommend that you just ask the group if they want you to declare something that could give a good roleplaying opportunity or just let it rest on the roll . Most players I know would say go for the roleplay and screw the dice roll. Resident Kyantol said: Even though Metro said you'll need to rely on the Inline die rolls he missed one major point; they do not remain fully hidden on mouseover. The normal /roll can't be fudged or manipulated in any way, and you can only lie about /gmroll. It'd be better to just ignore the roll completely. What part did I say rely on? I said he could do and I also said they would show up in a popup aka the mouseover. Different terms same meaning. I also recommend him talking and explaining to his group his idea about a good roleplaying opportunity and see if they would want to just go with it or let the dice fall. So please if you going to accuse someone of something make sure it is correct. I highlighted my original post to show what I already said.
So you did, my apologies.
Alex, a fudge roll script was passed to me that can mimic a roll and have it come up whatever you want. However, it's an API script so you'd need to be a mentor to get access to the API.
1383415597

Edited 1383415928
Pat S.
Forum Champion
Sheet Author
I still would recommend talking to your group first and let them decide on it. Take the roleplay opportunity or take the roll. Leave it in their hands. You don't even need to be specific, just a general "Hey guys I had an idea for a cool roleplaying situation that could happen, I don't want to spoil it by saying what it is but do you want to try it or just let the dice decide?" type of asking them. This type of asking put the choice squarely in their ballpark and lets them decide on the direction of the game. It's a win / win situation either way. You said it might not happen so you already have plans made for if it doesn't and you already said it was a cool opp so you probably made plans for it just in case the dice said yes so you are covered either way. This way will allow the players to feel like they have some say in the game also and will make them happy and eager to keep playing.