I'm not a very experienced D&D player but I'm finding that finding a group that works well and stays together for very long is tough to find. In respect to characters, I see level 1-4 typically before GM fatigue happens or a badly balanced encounter hits and the party is wiped. (Like I said, I'm pretty new to roll20 and still trying to establish a group) And I find a lot of games start at level 3. I think I'd rather start at level 1, but level up faster. I kind of have this theory that for PC excitement and engagement PCs should level up after X sessions equal to their current level. So spend one session at level one, two sessions and at level two, and so forth. Just some random thoughts and what I'm seeing as a new player/GM. The first game I GMed I followed the DMG 100%... realized levelling up without milestone rewards or is unbelievably slow. Like I mean, if you just give out xp for surviving monster encounters by some means, level 1 will easily take 10-15 hours lol Must give out bonus xp. Totally fell into a rant, sorry sorry lol