I am using TJ to track turns and conditions. I am using ChatSetAttrib to effect stats/attributes with said conditions. As it stands, I have to apply the status with TJ, then apply it with ChatSet. TJ shows me when it expires, then I have to manually clear it with ChatSet. Ideally, I would like to somehow rig it so that TJ's conditions apply the Attiribute change, then clear it when the status expires. If I could somehow tie attribute changes to take place via the placement of a status marker, then that'd solve the problem.. But I haven't seen an API that does that yet (If status marker: Then adjust X attribute by Y, else do nothing). Anyone try anything like this and get any results?