So I've had this idea for years about doing a Stargate campaign that follows me wherever I go and that I would let pretty much anyone play in. My thought has always been that anytime I do a scenario it's just another mission that the team takes. Missions done by one team affect the entire campaign. I've done a little bit of this a couple years back when I ran games regularly in my local game store and it went over pretty well. I'm thinking of restarting the entire thing from scratch here on Roll20. Here are my thoughts. 1) For those of you familiar with Stargate SG1, forget most of what you know from the series canon. For all intents and purposes the first mission taken would be the very first mission through the gate ever. All the same concepts are there and in theory the same races and cultures are there, but they may be found in different orders, or not at all, or even things never found in the show might be found. The possibilities are endless. 2) The characters from the show aren't in this timeline. The players become the new main characters. 3) Each player is either a civilian specialist, or drawn from one of the military branches. No Jaffa, alien, or human characters from other worlds. (At least not until after they are discovered and it becomes plausible for that to happen. 4) We can fix some of the things that were done away with in the show. For example, we can have language barriers, perhaps more than the show, but less than the movie. (This one is up for discussion.) 5) We will have a roster of NPC team members for when you need a specific specialty or whatnot and your team of players are missing that particular skill you know they'll need. 6) After each mission the players would fill out an "after action report" so that other players know what's happening with the Stargate Program as a whole. 7) There is no reason we couldn't have several GM's running games for the campaign - as long as they communicate regularly amongst themselves in terms of major story arcs. In the show there were dozens of teams out all the time, I think it would add variety to the game, and a fuller story as a whole. If this sounds fun to you as a player or as a GM, hit me up here or in a PM and I'll start a campaign where we can start discussing things. We'll have to come up with character creation rules, and anyone wanting to help with GMing will need to be part of any story discussions. In addition, for those of you who don't know the current version of FATE is free, you can get it from RPGdrivethrough.com and pay what you want, which can be nothing. Good if you want to check out the way fate works. I recommend giving the company something of course, because I think they've done fantastic work with FATE.