I took some concepts from TheWhiteWolves's excellent MapChange plugin and smashed them together with DarokinB's Teleporter Without Movement Tracker script, and dubbed the resulting demon love child Map Teleporters.
Link: Map Teleporters
It uses the same teleport chain configuration method developed by DarokinB, but has the added benefit of supporting teleportation between map pages, including moving the individual player controlling the token being teleported to the new map as well as hiding the player's token in the GM layer when they teleport out of a map and moving it back to the object layer when they teleport into a map.
Couple of quirks to keep in mind:
* In order for the player controlling the token to be moved to the new map on teleport, they must be the only player controlling the character represented by the token.
* You need a copy of the token being teleported already present on the map to which you're trying to teleport. (It doesn't have to be visible or have the exact same stats, it just needs to represent the same character and have the same display name)
Link: Map Teleporters
It uses the same teleport chain configuration method developed by DarokinB, but has the added benefit of supporting teleportation between map pages, including moving the individual player controlling the token being teleported to the new map as well as hiding the player's token in the GM layer when they teleport out of a map and moving it back to the object layer when they teleport into a map.
Couple of quirks to keep in mind:
* In order for the player controlling the token to be moved to the new map on teleport, they must be the only player controlling the character represented by the token.
* You need a copy of the token being teleported already present on the map to which you're trying to teleport. (It doesn't have to be visible or have the exact same stats, it just needs to represent the same character and have the same display name)