Kairain said: I don't have Photoshop on this machine so i cant add screenshots. tho this is what i think you mean and a couple of suggestions When in Photoshop the default setup is that your work space default is set center and aligned to center so the middle of the canvas would be at the center of your monitor with the basic tools and pallet set on your left their own toolbar and then layers and overview set on the right. Roll20 when in game it defaults to top left corner for aligning and viewing regardless of the map size and with the chat on the right where you would find Photoshops layers. The tools are also on the left in their own toolbar and the default turn counter position is to the left. However these are over the top of the play area so they actually end up covering things instead of separate to the play area therefore the play area is off as it is pushed left by the chat box and not centered to the monitor with the left side being covered slightly meaning you may end up having to constantly move your view/zoom ect depending on the map. Also there is no extra space off the canvas on the left or top so when the map is small this becomes even more apparent. Now if you have 2 monitors like i do you can pop out the chat window by double clicking the chat icon at the top then move it over. You can also set the character sheets to pop out to in settings and do the same. This way you can then hide the remaining tabs in game which will cause roll 20 to take up the whole screen and become more center on your one monitor. Unfortunately these are the only windows you can pop out so if you need to change or access anything else from the tabs you will have to keep opening them up to access the information your after. I would also not recommend doing this if you have only one monitor as you will find yourself constantly alt tabbing between explorer windows. And unfortunately if you zoom out far enough you will still have the left align issue. As The Aaron said it may be worth explaining in more detail and putting what you mean as a suggestion with some screen shots to help explain. Well you hit it on the head. I do have 2 monitors but the issue is again the alignment of the board and the actual mechanics of zooming in and out. These combine to make the whole experience frustrating, at least for me. GIMP, Inkspace, PS, Pain.net, Illustrator, Aseprite - all of these have a design language and layout that is time-tested. They also tend to share shortcuts which makes moving from one program to another very easy. The whole interface of Roll20 is claustrophobic. Even the most simple function, the changing and editing of pages, drops down and covers portions of the screen you might need to see. For example, if you leave it open and want to click on any of the tool from the left hand menu, many of the drop down menus are obstructed. You can easily remedy this with using shortcuts, but a well made interface wouldn't have this issue to begin with. I am also not a fan of having to send objects to the back one by one, if a mistake is made you have to send them all to the back again. If the application still used the token/map layers then made layers within those layers, it would be extremely helpful. Especially if this functionality was presented as it is in so many other programs, like Photoshop.