Hello, We're a group of 3 tabletop players trying to find a game. Currently one of us is GMing a game, another recently ended a game she GMed for a long time, and I personally suck at GMing, tried it a few times but sadly I lack the creativity to come up with my own campaign and dislike following an AP. Understandably as a result of this none of us desire to GM another campaign. Honestly we don't really like the fact that we're posting on here as a Looking for GM because we kinda consider that as half-assing as in unwilling to GM ourself. So, we're pretty much trying to find a game to play which has another player or two and a GM. Since most APs have a set storyline that does not truly allow adaptations for the players and GMs and therefore we do not enjoy playing them. Also since combined we've probably already played most APs not many of them are still available to be played and be a new experience for each of us. Our intentions (and timeslot) is pretty much 8:00 PM GMT on a Friday and running for about 4 to 5 hours. We're unable to go earlier than that but are able to start like 1 hour later, but not much more. So what exactly are we looking for? - We're looking for a home made campaign in a Pathfinder, Mutants and Masterminds, or DnD 3.5E system. - We're looking for 1 or 2 more players and a GM. - It'd be played at 8:00 PM GMT on a Friday. - We'd like a campaign that doesn't have technology as a main mechanic (apart from something like the Gunslinger in Pathfinder, or ofcourse Mutants and Masterminds stuff since that's more like a superpower than technology.) Feel free to post any reaction below! Cheers, Sorrol