
I'm trying to write a macro that has exploding d6's but limiting dice that explode to only my initial dice pool. In other words, I don't want to have continually, exploding dice, leading to a possible infinite number of hits if my exploded dice keep exploding.
I've looked everywhere for a Macro for this, but to no avail. Here is my current macro, which unfortunately DOES have possibly infinite exploding dice:
[[{(@{Dexterity} - ?{Modifier Total|0})d6!}>5 + {@{Firearms}d6!}>5 +{2d6!}>5]]
Can anyone help me with this? Does the Roll20 system even allow for this?
I've looked everywhere for a Macro for this, but to no avail. Here is my current macro, which unfortunately DOES have possibly infinite exploding dice:
[[{(@{Dexterity} - ?{Modifier Total|0})d6!}>5 + {@{Firearms}d6!}>5 +{2d6!}>5]]
Can anyone help me with this? Does the Roll20 system even allow for this?