Final version done: Pros - You get your Flurry Blows all there, level dependent. Cons - It will always show 4 attack rolls, and for the 2nd-4th you lose the details of the bonuses. Note: I added in updates to the Attacks and Damages after which are just cosmetic additions. You will get A1, A2, A3, etc through all of the Flurry attacks at the top. You could, if you wanted have the later attacks modified the same way so that they are 0 when you lack the extra attacks. Attack Calc 1d20cs>@{weapon1critmin} +[[ { [[ [[{0,@{selected|level}
}>9]]*[[@{selected|bab}]] ]],[[ [[{9,@{selected|level} }<8)]]*[[@{selected|level}-3]]
]] }kh1 ]][BAB] +@{epicattackbonus}[Epic AB] + @{weapon1stat}[Ability]
+@{size}[Size] +@{weapon1enh}[Weapon Enh] +@{weapon1focus}[Weapon Focus] +
?{Flank|No,0|Yes,1}*2[Flank] +?{Power Attack? (put in penalty with negative
sign eg -3)|0}[Pwr Attk]+?{Charge|No,0|Yes,2}[Charge] +?{Additional Attack
Bonus?|0}[Ad'l Atk Bon] Damage Calc 1d4 + @{weapon1damagestat}[Weapon Dmg Ability]
+@{weapon1enh}[Weapon Enh] +@{weapon1specialize}[Weapon Spec] +?{Power Attack?
(put in penalty with negative sign eg -3)|0}[Pwr Attk] +?{Additional Damage
Bonus?|0}[Ad'l Dmg Bon] Full Attack Macro &{template:DnD35Attack} {{pcflag=true}}
{{name=@{character_name}}} {{subtags=attacks with a @{weapon1name} }} {{attack1=A1:
[[@{weapon1attackcalc}]] A2: [[ [[ @{weapon1attackcalc} ]]*({0,@{level} }>8)
]] A3: [[ [[@{weapon1attackcalc}]]*({0,@{level} }>11) ]] A4: [[ [[@{weapon1attackcalc}]]*({0,@{level}
}>15) ]] }} {{critconfirm1=Crit?: C1:
[[@{weapon1attackcalc}]] C2: [[ [[ @{weapon1attackcalc} ]]*({0,@{level} }>8)
]] C3: [[ ({0,@{level} }>11)*[[@{weapon1attackcalc}]] ]] C4: [[ ({0,@{level}
}>15)*[[@{weapon1attackcalc}]] ]] }}
{{fumbleroll=Fumble: [[ d20 ]] }} {{damage1= D1: [[ @{weapon1damage} ]] D2: [[ [[
@{weapon1damage} ]]*({0,@{level} }>8) ]] D3: [[ [[@{weapon1damage}]]*({0,@{level}
}>11) ]] D4: [[ [[@{weapon1damage}]]*({0,@{level} }>15) ]] }} {{critdmg1= CD1: [[ @{weapon1crit} ]] CD2: [[
[[ @{weapon1crit} ]]*({0,@{level} }>8) ]] CD3: [[ [[@{weapon1crit}]]*({0,@{level}
}>11) ]] CD4: [[ [[@{weapon1crit}]]*({0,@{level} }>15) ]] }} {{fullattackflag= [[ ?{Full Attack?|No,
0d1|Yes, d1} ]] }} {{attack2=A5: [[ @{weapon1attackcalc}-5 ]] }}
{{critconfirm2=Crit!: C5: [[ @{weapon1attackcalc}-5 ]] }} {{damage2=D5: [[ @{weapon1damage}
]] }} {{critdmg2= CD5: [[ @{weapon1crit} ]] }} {{attack3=A6: [[
@{weapon1attackcalc}-10 ]] }} {{critconfirm3=Crit! C6: [[
@{weapon1attackcalc}-10 ]] }} {{damage3=D6: [[ @{weapon1damage} ]] }} {{critdmg3=
CD6: [[ @{weapon1crit} ]] }}