The major change for this update is that the turn tracker has been completely overhauled. Instead of thinking about it from a "each token can have one turn" basis, the turn tracker is now just a list of tokens.
To add a token to the list, just right-click the token and choose "Add Turn." You can add each token as many times as you want (for games that use multiple turns, phases, etc.) If you want to add a group of tokens at once, select them and use the shortcut Ctrl+U (also Cmd+U on Mac). The "Takes a Turn" option has been removed from the Token Settings.
To remove a token, just hover over it and press the trash can icon that appears over the token's image. You can also use the clear button at the bottom of the window to clear the whole list at once. The close button has been moved up to the top-right corner, where the close buttons on other dialog boxes are located.
In addition, the text/number next to each token's turn can be different. The turn tracker also no longer assumes that you will be using numbers in the boxes, so using text or numbers should work fine.
The turn tracker also responds in real-time to game updates now. So if you move a token between layers or change a token's name, the turn tracker should update without needing to close and re-open it. And obviously you can add/remove tokens from the list without closing/re-opening it now as well. Deleted tokens will also be removed immediately.
Other turn tracker improvements:
- When you have more than one edit box active in the turn tracker, pressing Enter will now correctly save the values in all boxes, not just the last you edited.
- You can now click to edit a value in the turn tracker, then press the Tab key and you will automatically cycle to the next item in the list (even if you weren't editing it already).
- The Token Name property now shows in the turn tracker next to the token's image.
- Tokens on the GM Layer will now automatically be hidden from players in the turn tracker list even if they are already in the list. The GM will see them as faded to indicate that they are hidden to players. Tokens on the Map layer will not appear to anyone on the turn list, even if they had a turn added before switching layers.
Other general bugfixes/improvements:
- The first version of the Pan/Hand tool is now available. You can select it by hovering over the Select arrow in the toolbar and choosing the Hand. It allows you to click and drag around the map. In addition, you can use the Right Mouse Button to click and drag around the map at any time even if you haven't selected the pan tool from the toolbar. Note that this is still a pretty "new" feature, so let us know if it works/doesn't work for you.
- [Bugfix] Freehand drawings should now appear correctly to all players regardless of zoom level. (Note: Any existing freehand drawings may still be bugged.)
- Players now have access to edit their profile information, and the "Forgot Password" process should now function for players as well as GMs properly.
- You can now emote using any of: "/em", "/e", and "/me".
- [Bugfix] The formatting bar should now stick to the top of the content boxes correctly (take two). In addition, if you scroll down in the dialog box (because you are editing a really long piece of text), the bar will now stick to the top as you scroll down so you don't have to go all the way to the top to find it again.
- [Bugfix] Fixed issue where colorpicker dialog boxes were appearing off-screen after using the color picker to choose a player's color.