So, I've been trying to get a new feature on a character sheet that is based on the values of a calculated field. But every time I try to get the field in question it returns the string such as "(@{strength_base} + @{strength_mod})". So, my question is: can I get the already calculated value somehow? And yes, I get that I could get the base values that are used in a calculated field... but that will be VERY cumbersome, as many of the values I need have several layers of calculations before you get to the "base". (ex: Dodge is based on Speed +3+Dodge_Mod, Speed is based on Dexterity , Health , Speed_points, and Speed_mod, Dexterity and Health are both based on their own points and mods...) .