<a href="http://community.roll20.net/discussion/comment/1964" rel="nofollow">http://community.roll20.net/discussion/comment/1964</a>
People assume that time is a strict progression of cause to affect, but actually, from a non-linier, non subjective point of view it is more like a big ball of wibbily wobbly timey wimey...stuff
Ken wins a "no prize".
Two words: Grudge Monsters :)
Also amazing. Man, if each wang doodle actually became a giant wang monster... lessons learned!
And finally:
Well at least I got a chance to see a thread where the developers basically said 'we don't care, we aren't doing anything about it.'
Thanks for the link though. better to know then not to know. It's too bad that a thread like that got such a hostile response.
You will get more chances as time goes on. Promise.
Seriously, though... I maintain that this is a "personal problem" or maybe a "personnel problem". You are coming to us saying, "my players are bored with my game and so they use Roll20 to entertain themselves". I cannot, in good faith, take away the ability to doodle orc wangs that add the spice to otherwise boring campaigns.