I am using this with the "dots" turned on and "Random Space" = 5. When I drag a token onto the map it is Goblin2, then Goblin4, then Goblin6, etc. But if I adjust hp for one of them in the Red bar, then it adjusts for all of them. I want my goblins to have more random numbers than simply counting by two and I want to be able to adjust hp independently on them. Any ideas??