That's much more tricky as the math gets weird when you add multiple dice. So the only way to do it properly is to create a special die to use with a rollable table. Take a look here at the way advantage/disadvantage rolls pans out with one d20. I went ahead and made a rollable table with those probabilities and named it d20A for advantage and d20D for disadvantage. I then and made a macro to do a multi attack comparison against an AC [[ {?{Number of Attackers}?{Advantage/Disadvantage|Normal,d20|Advantage,t[d20A]|Disadvantage,t[d20D]} + ?{To hit modifiers +|8}}>[[@{target|ac}]] ]] That will spit out the number of hits vs an AC for regular attack, with advantage and with disadvantage.