I'm putting together a custom character sheet for use with my gaming group's preferred system.
A little bit of background information:
The system uses a HP grid that has multiple damage levels that can be
applied to the grid. The damage types and the symbols we use for them
are as follows:
undamaged O blunt / lethal X critical *
Now the question/problem:
Because of the interactions between damage types, where more serious
grades of damage overwrite lesser grades, I'm trying to figure out a way
to create a table or array of buttons as the HP grid, wherein a left
click will progress the grade of damage to the next one by changing the
symbol, and if possible, rightclick regresses the grade of damage by one
grade.
I ultimately want to know if it's at all possible to create a setup
like this using custom character sheet editor on Roll20, and if
possible, how I might go about doing so.
Thanks!
Note: I've also posted this question to the Roll20 Reddit , as I check Reddit more frequently than Roll20 forums.