This Thread is meant as a central place to leave any feedback or requests for the Anima: Beyond Fantasy character sheet. Thanks to aRotondi for providing the original character sheet. As his last update was three years ago, I'am picking it up and will continue to work on it. With the latest update these changes are awaiting you: v1.1.0 Brighter Layout with a bit more white spacing. Skills are now all visible at once, elminating lots of klicks when players forget where the skill was. Templates Changed to fit new style + Ki Template is now also styled decently. Small
Inventory System in Armory, allowing keeping track of valuables and
items. (total weight tracking will come later, GV allows setting how
much gold a valuable is worth) Makeshift Metamagic fields for summed up description and costs. Options tab to set whisper behaivour, Open Roll Ranges and Fumble Range. Basic Open Roll and Fumble Roll button in Options tab. Checkboxes for Mastery for skills and abilities - reducing fumble range for that roll by 1 Checkboxes for Complex special for weapons - increasing fumble range for rolls with that weapon by 1 Hotfix 1: Fixed dexterity final overwriting agility final v1.0.0 Improved compability to browsers like Firefox (finaly showing tabs) Many parts of the sheet can be expanded to edit values - hover the mouse over it and look for a ⚙ Temporary values for most attributes for easy tracking of short term modifiers "All action mod" representing a combined field for all action penalties and boni - applaying to any final value as indicated by rules. Opposed fields and rolls for characteristics Initiative rolls will be posted to the turn tracker Color codes for physical (green) and mental (blue) characteristics Secondary abilities now respect core exxet changes for naturals abilities (N. A. field for +10s) and naturals (# Nat. for bonus multiplier as before) 4th disadvantage slot as by Gaia: Beyond the Dreams expansion Magic Abilitiy to calculate max Zeon and requirements of spells Vastly expanded repeating fields for spells, psi powers and ki techniques Fixed Ki tree, now respecting requirements as by rules text and properly expanding Added repeating section for free layers of armor Merged ranged weapons and melee weapons into one repeating section. Now has Inputs and options to reflect any attacks, even martial arts. This also uses the editing option to allow a much more compact display. Any roll comes with a template, many of them with followup rolls as chat buttons Hooks for translations are also present, thought currently only english is available. To do list: Overhaul spell ability to show as requirement for spells. Fields for Regeneration Sheet workers to calculate more fields and replacing current autocalulation fields. Meta Magic Tree Options for things like expansions(including core exxet changes), optional rules and API hooks Anima companion API