Hi, I was thinking about adding some random tables to generate rewards and treasure for my D&D 5e campaign. Do somebody have tips on how to do this? I was thinking about macros or rollable tables. I haven't yet explored macro system, but I was wondering if I can do something like this: I want to do a macro that throw a D100 and then depending on the result activate another macro that will generate the reward. So: Roll a d100 If result lies between 01 - 30 roll a 5d6 (copper pieces) If result lies between 31 - 60 roll a 4d6 (silver pieces) etc Could I do such a thing? If not or if there is a more simple way can you give me some advice? Thanks!