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Character Sheets for River's Run Red

1490127584

Edited 1490127675
Hey guys. Been working hard all week preparing for Rivers Run Red, part 2 of the Kingmaker Chronicles! I'm pretty excited, but also prepared. This is going to be a slight change of pace (though, after the early grind due to excessive landmass increases beyond your control, I doubt this is going to feel "slow", persay). There are several notable changes coming up to the campaign, the biggest of which will obviously be the foundation of your fledgling kingdom. Your kingdom is going to function almost like another "character", one with entirely different and unique attributes, and one that you all share. My understanding of the Kingmaker system is NOT, I repeat NOT, flawless. I expect to have to research rules, hash them out, and will also likely be cross-referencing my understanding of them with Max's, who has been running this AP. That said, don't feel I am relying on his translation of new rules/systems as more valuable than anyone else for any reason other than exposure, and experience. Also, because you will all be sharing what is essentially another character sheet, I am now going to require ALL character sheets are prepped and ready to go before each session. I would greatly prefer if players used the one provided via Roll20, but if you'd truly rather use an different app or pencil and paper, I wont stop you. I will still require, however, that your turns be taken expediently, at least for the purposes of game mechanics. While I will gladly cede the floor to a player who is role-playing on their turn, I am no longer going to wait overly long periods of time for people to construct complex algorithms for each roll. If you want to use macros, have them prepared. If you want to roll dice, know what your basic and most commonly buffed mods are, so each roll is a matter of simply checking the dice, and adding the modifier. Players who are unable to have their characters ready on/by their turn will be passed, similar as 'holding their action' while they prepare (find abilities, add up modifiers, re-plan a changed tactic due to another player's turn, etc). They will then be able to interject as soon as they are ready, but only at the end of the current player's turn. This rule is coming into effect tonight. I don't plan on being a tyrant about this. I just want to get as much playing time out of each session as possible. If there is a legitimate reason your character sheet isn't prepared, or has broken down as they do from time to time, simply petition myself and your other players, and we will help out and be patient.
From what I have read, "Ultimate Campaign" is based on the Kingmaker system, but has been expanded, and for the most part, fixes the problems with the original Kingmaker system.  It should be possible to just use "Ultimate Campaign" for the Kingdom system, which should either agree with, superseded, or expand upon what Kingmaker started. My character sheet is complete and accurate, but not in our roll20 campaign room.  Over the time since the latest major revision of the complex roll20 sheet was released, they have been performing many big fixes and completions, which has caused trouble with the sheet operating correctly for the players in the campaign game I GM.  I would like to wait one more week, to give them time to finish fiddling with the latest major revision, before creating a fresh sheet.  If Madar levels this session, that also cuts my work down getting the new sheet ready for the next week.   I will have my turn ready to roll this session.  Sometimes I'm thrown a curve ball when the situation changes based on the turn right before mine, but some macros are accurate and are used so that I'm not flying completely on manual.  I'm looking forward to the gaming session.
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Edited 1490135102
I believe you are correct, the Ultimate Campaign is indeed the same system used in Kingmaker. If you, also, have experience with the system, I will be grateful for any help in making sense of it when the time comes. I think I have a good idea of the majority of it, but there is some that I'm not entirely certain about. As for sheets being ready for tonight, no worries if you want to take another week to be sure. As long as you are prepped for tonight, I am more than happy to wait for a 'hard copy'. I am also looking forward to tonight!
At this point I am VERY familiar with how the Ultimate Campaign rules work for Kingmaker.   I also have a fillable PDF kingdom sheet which works fantastic.  (I'll try to upload below).   As for the character sheet.  I've not had any problems with it and will gladly help those who need it to get theirs online so that things run smooth. Hmm....won't let me upload the pdf.
Uploaded it to Discord