Gozer the Gozerian said: Theoretically, it should be something that happens before a session. You credit the players playing in your session with their accumulated downtime, they spend it, if so desired, and then you move on with the session. However, those two sentences actually entail quite a bit of bookkeeping. The DM would have to look up the column for the player, fill in all the correct numbers in the cells, and then tell the player how much downtime they have. Then the player has to figure out what to do with it, etc. Which all takes away from game time. Perhaps it could be awarded after the session, make it one of the duties of the DM to fill out the downtime log when they finish a session, and let the players figure out what to do with it between sessions, but that's not optimal either. For example, I don't play that often, so my characters pile up a lot of downtime. Like months of it. So, I might want to have been using that downtime to learn a new skill or craft a weapon or some such thing. But then, if it's not awarded until after the session, then I can't have used that thing I was supposed to have been crafting, or that skill I was supposed to have been learning until my next session, and who knows when that will be? So I've got two suggestions: 1. Create a row right next to the dates in the Downtime Log and fill it with just the numbers of days for each cell. Then, when you're ready to start a session, the DM can go to the Downtime Log, find the PCs last "X", copy the number column all the way down to the current date, and paste it in on the player's column in the Downtime Log. Then we've got an updated total of downtime days for each player that they can then spend. This requires spending precious session time on bookkeeping, but then no one is spending downtime that they haven't actually earned. 2. DMs continue filling in the dates for all other players, as we had done before, but it is up to the players to be responsible not to spend downtime they haven't yet earned. They would have to look, not at the total number in their top cell, but at what's in the cells up to the current FR date of that game. You can actually see the sum of a selected group of cells down in the lower right hand corner of the spreadsheet, so you don't have to worry about doing the math - just select the cells up to the current date, and it will add them for you (the Xs won't sum). Personally, I prefer the 2nd option, since it puts less responsibility on the DMs, who already have a lot on their plates. Me too, for option 2